Jump to content

firefox117

Member
  • Content Count

    19
  • Joined

  • Last visited

  • Medals

Everything posted by firefox117

  1. firefox117

    Notifications

    Thank you for the confirmation. Is there a reason it doesn't work on Android (coding or what not)? I do play a few games, and they all have push notifications that work. One would assume it should be easy to add, unless you're being evented for some reason. Would be a nice feature to have, especially since donation request only last for 15 minutes. Instead, we have to all coordinate a specific time to be on at the same time, and that's pretty difficult with people play all over the place.
  2. Anyone having issues with notifications, specifically base attack and alliance activities? These two options are grayed out for me and our alliance members, so wondering if we're missing something, or if this is a bigger issue?
  3. firefox117

    Notifications

    Well I would like to hear officially on this, from one of the developers. If what you say is true, than this should have been an easy bug/problem to find. I find it hard to believe that this would only be available for apple, since I get notifications for other stuff in game (events/base protection expiring). Developers, is this a bug, or something else? If so, any word on how/when it'll be fixed?
  4. firefox117

    Notifications

    Anything official on that? Haven't been able to find anything on it.
  5. firefox117

    Alliance members wanted:

    How many of you guys are still active?
  6. firefox117

    Notifications

    Here are my screenshots. As you can see, the checkbox for base attack and alliance activities are grayed out. All other notifications are turned on except those two. Looks like they are disabled or something. Any fix for this?
  7. firefox117

    Notifications

    Will do. I have to contact support first. Apparently I can't log in to your forums from PC either. Just opens a blank window, and nothing ever happens, can't even enter login credentials. Once that's fixed, I'll be able to upload my screenshots.
  8. So, been playing the game a lot since it came out, and I've had this issue numerous times. I attack an enemy base and score big loot. The game loses connection for what ever reason and restarts. Now, all my units are gone and I have no credit for the base I just attacked. There needs to be some sort of account synchronizing set up for this. Star Wars Commander has it is place, and works great. When you log in, whatever units you had finish the battle after the disconnect, and you get the credits still. Are you working on implementing anything like that? I'm pretty simple minded, so I assume a few things. If all my units are gone, the game knows I used them, and I should get the loot from the battle. If I don't get any credit from the battle after disconnecting, then all my units should be there, like the battle never happened. I shouldn't lose all my units and get no credit. Please fix this.
  9. Place a drone launchpad in your base, problem solved. Once that thing takes off, it mows everything down.
  10. firefox117

    Account Sync

    Like I mentioned, the star war games are like that, you don't get your troops back after a disconnect, but the game plays out. So when you log back in, least you get some credit. That should be something they could easily put in place.
  11. firefox117

    Defense attack range

    Any update to this? My pillboxes are level 3 and so are my troops inside, yet my range is no where near what is displayed above. In fact, every base I've attacked, their pillboxes ranges have been extremely long. How do we exactly increase the range? Is it based off the rank of the pillbox and soldiers in side, or is it based off the rank the soldiers receive if they survive a combat mission (not the rank promoted too in the command center) I can't get the range to increase at all.
  12. firefox117

    Account Sync

    Thank you. Hopefully you guys can find a solution. I know both Star Wars Galaxy of Heroes and Commander have this in place, and makes a world of a difference. Look forward to seeing it in place here was well in the future.
  13. firefox117

    Attack priority

    Any chance you guys can fix the attack priority of helicopters? They seemed to be really bugged. Their description says all targets, however I've had this issue multiple times. They will destroy once target, fly across several other targets to destroy something else, only to fly back to their starting position to destroy the target they flew over. It's really annoying, especially when they ignore turrets that are close to go hit something else. I've also had them fly around is circles for a few seconds before flying off. Like like they could use a fix.
  14. Ah finally something that makes sense. From reading the description on steam/armaholic, it made it sound like this was already a prebuilt mission, not something we had to build. Everything does show up in the editor without a problem, and have been playing with it there. Thought it did come with built-in missions, which was what I was trying to figure out. Thanks for that. Update: Do any of you have a good mission created that you can share? I must admit, I'm not that good at creating missions.
  15. That's the problem though, it doesn't work at all. I don't even have the option to play the mod at all, it does not show up anywhere. Trying to figure out why it's not working at all.
  16. Sorry for the late reply, been out the last few days. So, Ive tried many different ways to install this. I've downloaded it through steam workshop at first, and just let it auto install that way, and it didn't work. I then downloaded the mod from armaholic, and had it installed in my mods folders at: SteamLibrary\steamapps\common\Arma 3\Mods I also tried installing it in just the base Arma 3 folder here: E:\SteamLibrary\steamapps\common\Arma 3\@OPTRE, but none of these options seem to work. I have no other mods installed at all, except for CBA. The only message I get as well, is when I go to multiplayer, and exit back to the main menu, this comes up: OPTRE_Core\scenes\OPTRE_Intro.Stratis\mission.sqm/Groups/item0/Vehicles/Item0.vehicle: Vehicle class OPTRE_UNSC_ODST_Scout no longer exists Here are a few screenshots, so you can see what I am seeing. Any time I go to multiplayer and exit back to the main menu, I get this screen. And this error message
  17. everything was added to my mod folder, but have since been removed. The only mods I have now are Operation Trebuchet, which isn't working, and the CBA. OPTRE is the one I'm trying to get working, but I cant seem to get that one up at all. Update: I uninstalled Arma 3 and reinstalled it. Without adding anything at all, I started the game, and it showed @CBA_A3 under the expansion menu. I deleted all files off of my computer related to Arma 3, so I don't know why this one showed up. I added the @OPTRE and @CBA_A3 back to my Arma 3 mods folder, and launched the game. Under the expansion menu, it showed @CBA_A3, Operation Trebuchet and Community Based Addon v1.09. Do you think there is an issue with CBA, which is preventing OPTRE from working? Again, same issue, the expansion menu shows OPTRE as being added, yet I do not see any option to play it, anywhere.
  18. R0adki11, I've removed every mod I had. The only two I have are CBA and OPTRE, however I still get those errors. I do not have any option to play OPTRE though, as it seems to not show up anywhere in the game. As far as I know, it's installed right, as both the Steam launcher and in game menus show it. I have to be missing something simple. The file in located at SteamLibrary\steamapps\common\Arma 3. I copied the addons and keys folder to the directory as well, yet nothing. Even using the one from the steam workshop, this mod still doesn't work for me. Any ideas?
  19. So, how does this mod work? I've downloaded it both through steam and armaholic, and it's a no go. When launching through steam, the mod is selected, but the following error pops up while loading: Addon 'lop_faction_aa' requires addon 'rhs_c_bmp' After Arma loads, I get this error: No Entry 'bin\config.bin/CfgVehicles/rhsusf_falconii.scope' I am only launching the game with the Operation Trebuchet mod and the CBA (v 1.09) mod I don't see an option to play this anywhere under the Campaign, Scenario, Challenges or Showcase. I even checked multiplayer, and get this error message when returning to the main menu: OPTRE_Core\scenes\OPTRE_Intro.Stratis\mission.sqm/Groups/item0/Vehicles/Item0.vehicle: Vehicle class OPTRE_UNSC_ODST_Scout no longer exists This is not working for me at all, unless I am missing something super easy? Followed the simple instructions that were included with the armaholic file. Can you guys help out?
×