garverick
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garverick joined the community
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Had this issue the other simply delete all the files on your serve save for your mods and the reinstall the server files I did that and works fine now
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RHS Escalation (AFRF and USAF)
garverick replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Works fine for me, Just no muzzle attachments tho not sure if it has any or not.- 16577 replies
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(SMA) Specialist Military Arms
garverick replied to blazenchamber's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I would love to see it in box mag form 100 round +, belts and such. this is by gonna be my favorite gun by far you guys release. -
(SMA) Specialist Military Arms
garverick replied to blazenchamber's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Aye would love to see some new stuff on that one -
Lone the idea of the new variants of the UH-1N any chance to see a variant in black for some black ops stuff?
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OK. i just tried this now i didn't crash but i was on my server before my friend was soon as i scoped in his game CTD and i stayed in game, no ive been only able to test this with 2 people on the server. atm imma try other scopes guns and combos see whats happens, Just had my friend grab the M16A6 and the Accupoint neither of us CTD until i went into the Aresnal and then it crashed for me and after that when he went into aresnal it crashed for him
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OK been trying to use this on my server with a friend and it keeps crashing my game i believe, before i never had any issues with my mod set. i noticed that CUP was crashing it when running this mod as soon as CUP item is spawned in through VA i crash last night i didn't have this problem but two of my friends did. now i just tried without CUP and threw 2 frags when the 2nd frag exploded game crashed. i have it setup on my server properly. SP i'm good i can mess in the VA for hours no problem go online and boom crashes within five minutes, i noticed others having issues, has anyone pin pointed the problem? i don't have the old RH ASDG config.
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Ah Ok Thanks i was curious to why it was so low damaging. Still hope for the beta mag yay!
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...Yea i was using standard M80A1 rounds for the MK11 switched to the Mk316LR and now the damage is significantly higher. Sorry bout that. Guess the damage is on and i just forgot bout the different types of AMMO on a side note, do you plan on making any models with a beta mag? or possible M4 Beowulf or a .458 Socom version m4? i jus relised that the M4A6/M16A6 are 6.8 and not 5.56 also what is the point of LFMJSB type ammo is does such low damage. like 24% on a headshot.
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The Damage done by the Mk12 and SAM-R Register at nearly twice the damage of MK11/M110/SR25, even does more damage then other 5.56 variants. i was shooting at AI, in SMA Exhibt which has a range with standard and live targets. also went into aresnal with standard NATO Plate Carrier, Your 7.62 round from MK11 does 27% Damage were you Mk12 5.56 round does 48% damage hitting in the same spot same range. basicly something is off with you MK12 and SAM-R Damage Tables. it nearly doing double the damage i tried all your M4,M16s and they do less damage then the MK11/M110/SR25, load up arsenal and try it out.
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I found a little bug not sure if its been posted or not didn't see it but using SMA Exhibit and shooting at live targets the M110/MK11 does 62% Head Shots but the Mk12 and SAM-R Do 102% so yea. Not sure if i'm the only one experiencing this problem
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Thank you! i wanted update but i would lose over like half my missions ive made with the lost of the Mercs
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i looked bout bout 2-3 pages i don't not see a reason why you removed the mercenaries? i was kinda fond of em and used em actually for playable units.
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Niko's Uniforms Mega Packs
garverick replied to NikoWZRD's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Very nice love all the different combinations, god knows how long that must have taken. really dig the 3C wood and Marpat mixtures. -
Love the new UH-1N soo sexy and the textures are much better then before very nice!