Hey guys,
i have another another question about this map which can maybe be answered in generell though.
Schultzit, if you are still active can you tell me how many materials per cell you chose when generating the layers for this map? I am currently adding more ground mats to the map but I ran into issues due to only using 4 mats per cell when generating layers.
My generell question is if having more materials per cell affects FPS and if yes how bad it does that. I observed that i lost approximately 4 FPS when i generated the layers with 5 mats per cell instead of 4 but i dont know if that was just a coincidence.
I would greatly appreciate if someone could elaborate this to me a little bit.
Best regards.