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taepodong-2

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About taepodong-2

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  1. taepodong-2

    Disappearing Objects

    Thanks for the suggestion, but this didn't help. Guess I'll have to try reinstalling the game because I have no idea what else I could try to do at this point.
  2. taepodong-2

    Disappearing Objects

    I've been having this problem for about a week or two now. Certain objects will disappear at a certain distance, even if my view distance and object render distance are maxed out. This applies to most bushes, shipping containers, hesco barriers, and certain walls. There may be other objects this happens to as well, but these are the most noticeable. When appearing or disappearing, the objects will turn into something resembling a window screen before rendering properly or disappearing. I've tried every possible fix I could think of. Playing with my group's full mod set, without mods, on modded maps, on vanilla maps, reinstalling my drivers, verifying integrity on Steam, basically everything short of reinstalling Arma 3 itself, which I'm hoping it doesn't come to because my group has a very large Steam workshop collection I'm not particularly interested in downloading at the moment. I'm the only one in my group having this issue, so I'm sure it's something wrong with my game and not any of our mods. Nobody else seems to be having this issue either, based on a Google search. And I'm not sure it's hardware related either as Arma 3 is the only game I get any sort of graphical bugs in. All my settings are maxed out and I'm running an i7 4790, a MSI GTX 970 and 16 GB of RAM if that helps. Arma is installed on an HDD, but as of right now I am not open to buying an SSD to see if that fixes it at as I'm in a tough financial situation at the moment and can't afford unnecessary spending.
  3. taepodong-2

    JSRS3: DragonFyre

    I don't know if this has been brought up yet, but 40mm grenades will play the vanilla sound immediately after they explode, and then the Dragonfyre sound within a reasonable amount of time for the sound to travel to the player. I've had the same problem with mortars and artillery too, I haven't tested other explosives yet though. Downloaded from and running through playWithSix.
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