Hey great update, had some fun over the weekend in the editor. However, plugged into an existing mission set up with ALiVE combat supports - when the base was attacked, all the ALiVE Transport and CAS helis took off to [0,0,0] :blink:. Ran a couple times to double check, then ran with Vcom pulled and issue stopped. Also checked while running Pooter's enhanced ASR, helis did not take off. I'm not sure if this is an issue from the past or a brand new bug, but I figure I'd let you know. Nice work, thanks for your contributions to the armaverse!!!