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lel1224

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About lel1224

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  1. I still cant seem to get it to work. I have this Jackson_SpawnVic = { disableSerialization; lbClear _ctrl; /*_className = "B_Truck_01_Repair_F"; _config = [_classname] call HG_getConfig; */ _displayName = getText(configFile >> "CfgVehicles" >> "displayName"); _listItems = ["_displayName"]; _ctrl = (findDisplay 7000) displayCtrl 2400; { _ctrl lbAdd _x; }forEach _displayName; }; class Jackson_dialog { idd =-7000; movingenable=true; onload = "[] spawn Jackson_SpawnVic;"; class controls {
  2. Hello I am making a admin tool for my server and I am Using the GUI editor. I need help making a simple admin spawn menu I need help making the file to populate the "class spawn_Menu_List: RscListBox" and then calling the file. class Jackson_dialog { idd =-7000; movingenable=true; //onLoad = "_nul = ['onLoad',_this] execVM 'spawnMenu.sqf';"; class controls { //////////////////////////////////////////////////////// // GUI EDITOR OUTPUT START (by Blackson, v1.063, #Gyrado) //////////////////////////////////////////////////////// class admin_menu: RscFrame { idc = 1800; x = 0.650047 * safezoneW + safezoneX; y = -5.99921e-005 * safezoneH + safezoneY; w = 0.35 * safezoneW; h = 0.999999 * safezoneH; sizeEx = 10 * GUI_GRID_H; }; class admin_Menu_Text: RscText { idc = 1000; text = "Admin Menu"; //--- ToDo: Localize; x = 0.650047 * safezoneW + safezoneX; y = -5.99921e-005 * safezoneH + safezoneY; w = 0.159844 * safezoneW; h = 0.077 * safezoneH; sizeEx = 2 * GUI_GRID_H; }; class godmode_Text: RscText { idc = 1001; text = "Godmode"; //--- ToDo: Localize; x = 0.725019 * safezoneW + safezoneX; y = 0.10004 * safezoneH + safezoneY; w = 0.0360937 * safezoneW; h = 0.066 * safezoneH; }; class godmode_On: RscButton { idc = 1600; onButtonClick = "player allowDamage false;"; text = "On"; //--- ToDo: Localize; x = 0.699959 * safezoneW + safezoneX; y = 0.1601 * safezoneH + safezoneY; w = 0.04125 * safezoneW; h = 0.055 * safezoneH; }; class godmode_Off: RscButton { idc = 1601; onButtonClick = "player allowDamage true;"; text = "Off"; //--- ToDo: Localize; x = 0.749975 * safezoneW + safezoneX; y = 0.1601 * safezoneH + safezoneY; w = 0.04125 * safezoneW; h = 0.055 * safezoneH; }; class player_List: RscListBox { idc = 1500; x = 0.87125 * safezoneW + safezoneX; y = 0.324 * safezoneH + safezoneY; w = 0.128906 * safezoneW; h = 0.242 * safezoneH; }; class player_List_Txt: RscText { idc = 1003; text = "Player List"; //--- ToDo: Localize; x = 0.907344 * safezoneW + safezoneX; y = 0.269 * safezoneH + safezoneY; w = 0.0464063 * safezoneW; h = 0.055 * safezoneH; }; class teleport_To: RscButton { idc = 1603; text = "Teleport To"; //--- ToDo: Localize; x = 0.897031 * safezoneW + safezoneX; y = 0.588 * safezoneH + safezoneY; w = 0.0670311 * safezoneW; h = 0.066 * safezoneH; }; class teleport_To_Me: RscButton { idc = 1604; text = "Teleport To Me"; //--- ToDo: Localize; x = 0.897031 * safezoneW + safezoneX; y = 0.665 * safezoneH + safezoneY; w = 0.0670311 * safezoneW; h = 0.066 * safezoneH; }; class give_Money1: RscButton { idc = 1605; text = "Give 1K Poptabs"; //--- ToDo: Localize; x = 0.860937 * safezoneW + safezoneX; y = 0.159 * safezoneH + safezoneY; w = 0.061875 * safezoneW; h = 0.066 * safezoneH; }; class give_Respect: RscButton { idc = 1606; text = "Give 1K Respect"; //--- ToDo: Localize; x = 0.897031 * safezoneW + safezoneX; y = 0.742 * safezoneH + safezoneY; w = 0.0670311 * safezoneW; h = 0.066 * safezoneH; }; class give_Money_Txt: RscText { idc = 1002; text = "PopTabs"; //--- ToDo: Localize; x = 0.9125 * safezoneW + safezoneX; y = 0.104 * safezoneH + safezoneY; w = 0.04125 * safezoneW; h = 0.055 * safezoneH; }; class give_Money2: RscButton { idc = 1607; text = "Give 10K Poptabs"; //--- ToDo: Localize; x = 0.937456 * safezoneW + safezoneX; y = 0.1601 * safezoneH + safezoneY; w = 0.061875 * safezoneW; h = 0.066 * safezoneH; }; class kick_Player: RscButton { idc = 1608; text = "Kick"; //--- ToDo: Localize; x = 0.87125 * safezoneW + safezoneX; y = 0.808 * safezoneH + safezoneY; w = 0.0464063 * safezoneW; h = 0.066 * safezoneH; }; class ban_Player: RscButton { idc = 1609; text = "Ban Player"; //--- ToDo: Localize; x = 0.943438 * safezoneW + safezoneX; y = 0.808 * safezoneH + safezoneY; w = 0.0515625 * safezoneW; h = 0.066 * safezoneH; }; class map_Teleport: RscButton { idc = 1610; action = "closeDialog 7000; []execVM ""mapteleport.sqf"";"; text = "Alt Click Map Teleport"; //--- ToDo: Localize; x = 0.654688 * safezoneW + safezoneX; y = 0.896 * safezoneH + safezoneY; w = 0.103125 * safezoneW; h = 0.033 * safezoneH; }; class delete_Vehicle: RscButton { idc = 1611; action = "[]execVM ""deleteVic.sqf"";"; text = "Delete Vehicle at Cursor"; //--- ToDo: Localize; x = 0.654688 * safezoneW + safezoneX; y = 0.83 * safezoneH + safezoneY; w = 0.103125 * safezoneW; h = 0.044 * safezoneH; }; class player_Kick_Out_Of_Vic: RscButton { idc = 1612; text = "Player Get Out"; //--- ToDo: Localize; x = 0.654688 * safezoneW + safezoneX; y = 0.786 * safezoneH + safezoneY; w = 0.0979687 * safezoneW; h = 0.033 * safezoneH; }; class spawn_Menu_List: RscListBox { onLBSelChanged = "spawnscript.sqf ";///where I want to call list idc = 1508; x = 0.680469 * safezoneW + safezoneX; y = 0.357 * safezoneH + safezoneY; w = 0.175313 * safezoneW; h = 0.352 * safezoneH; }; class spawnMenuText: RscText { idc = 1005; text = "Spawn Menu"; //--- ToDo: Localize; x = 0.732031 * safezoneW + safezoneX; y = 0.291 * safezoneH + safezoneY; w = 0.0567187 * safezoneW; h = 0.055 * safezoneH; }; //////////////////////////////////////////////////////// // GUI EDITOR OUTPUT END //////////////////////////////////////////////////////// }; }; //missionconfigfile >> "Jackson_dialog" //missionconfigfile >> "RscTUTVehDialog"
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