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18 GoodAbout wadiwatir
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Rank
Private First Class
Profile Information
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Gender
Male
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Location
Planet Earth
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Interests
Long Range Precision Shooting
Sniping
Killing People from far away
Contact Methods
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Biography
Wadiwatir is my name....
and Long Range Precision Shooting is my game....
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Dagger Weapons for Arma 3 (and ACE 3)
wadiwatir replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yo Dagger, you definitely gotta make a Tac-50 loaded with Hornady .50 cal 750 gr A-Max and Nammo .50 cal 672 gr Raufoss Mk211 :D Arma 3 still ain't got that gun yet ;)- 73 replies
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Dagger Weapons for Arma 3 (and ACE 3)
wadiwatir replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi Dagger :D I've tried running your Weapon mod with ACE3 Sandbox Mission. It works awesome bro!!! \ :D / i even managed to turn your Berger .224 cal 90 gr VLD into a Hornady .50 BMG A-Max lol XD all your guns & bullets can be modified with that Sandbox :) Except for your .308 cal loadouts :( they seem too rigid & can't be modified at all T_T- 73 replies
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Dagger Weapons for Arma 3 (and ACE 3)
wadiwatir replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
to use AtragMX, click "Pause/Break" key. Plug-in all the required data : 1. Loadout : A. Bullet : - Ballistics Coefficient (BC) - Muzzle Velocity (MV) - Caliber - Mass - Length B. Rifle : - Barrel Twist Rate - Twist Direction - Scope Height 2. Atmospheric Condition A. Air Pressure B. Air Temperature C. Humidity 3. Target Profile A. Range B. Angle of Firing C. Latitude D. Azimuth E. Movement Speed F. Zero Range After entering the data, click "RC" at the top left corner of the AtragMX screen. It'll show the Range Card in the AtragMX. But i much prefer using the direct Firing Solution for a specific target range. Honestly i never use your ACE3 "Hasty Range Card", I always use the AtragMX Range Card and direct Firing Solution. AFAIK, your ACE3 "Hasty Range Card" is calculated based on AtragMX so it's very likely to be the same as the AtragMX Range Card. I'm still running the old version of ACE3 though so i can't tell if it still works that way in the latest version.- 73 replies
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Dagger Weapons for Arma 3 (and ACE 3)
wadiwatir replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yup you're right. The new 100 m Zero will only last until you quit the game :( Everytime you start a mission, you gotta re-zero your scope again at 100 m. By doing it over and over again, you'll memorize the dial for 100 m Zero & be able to automatically re-zero it again in the future without having to spawn & shoot a 100 m target lol XD that's what i always do ;) if you want ACE Range Card to be compatible with Dagger 300 m zero, you can pretty much just change the Zero Range in the AtragMX (ACE3 Ballistics Solver) from 100 m to 300 m. It'll change the Range Card zero range to be the same as the Dagger scope 300 m zero range :)- 73 replies
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Dagger Weapons for Arma 3 (and ACE 3)
wadiwatir replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Afaik ACE3 Advanced Ballistics has Adjustable Scope Zero Adjustment feature which enables us to change our zero range In other words, if you're running ACE3 Advanced Ballistics, you can just Re-Zero your loadout at 100 m using your scope adjustment turret. Spawn a target at 100 m & take some shots dial up (click ↑) or dial down (click ↓) until your shot lands perfectly spot on at 100 m, then go to the ACE interaction menu (ctrl+windows key) and select "Set New Zero" Done. Your Dagger Scope zero range is now perfectly 100 m ;) Dagger scopes are zeroed at 300 m so at 100 m your shot is gonna be way high (probably about 0.7 to 1 Mil high). In order to zero it at 100 m, you're gonna have to dial down your scope 0.7 to 1 Mil and set it as the New Zero. By doing it, you'll manage to change Dagger Scope zero range from 300 m to 100 m. Hope this helps :)- 73 replies
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Yo Ruthberg, are you still active, bro? Does your ACE3 Advanced Ballistics (especially your awesome "Sandbox Mission") support 3rd party Gun mod like this Dagger Gun mod (https://forums.bistudio.com/topic/187196-dagger-weapons-for-arma-3-and-ace-3/)? Will i be able to use this Dagger Gun mod with your "Sandbox Mission"?
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Dagger Weapons for Arma 3 (and ACE 3)
wadiwatir replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Super Awesome, bro!!! i'm gonna give it a try :D it's gonna work with ACE3, right?- 73 replies
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ACE3 - A collaborative merger between AGM, CSE, and ACE
wadiwatir replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello guys, how can i bring up the ACE Range Card for Sniping? what key to be clicked? -
Dagger Scopes for Arma 3
wadiwatir replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Wow this could be the source of the issue.... I haven't adjusted the fovTop and the fovLeft to 0.81 & 1.45..... My aspect ratio is 16:9 How do i change the fovTop and the fovLeft? :\ Could you give more details on this? Will changing the fovTop and fovLeft affect the game and other mods (especially the ACE3)? It won't disrupt ACE3 trajectory and ballistics, will it? :\- 145 replies
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Dagger Scopes for Arma 3
wadiwatir replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'm running your scope in 1920x1080p with 16:9 aspect ratio. I always run ACE3 (and its Advanced Ballistics within it). I think ACE3 AB uses USMC Miliradian coz i always use my real Ballistics Solvers (which use USMC Miliradian) to produce firing solution for ACE3 AB, and they match ACE3 AB really well (when dialing the scope). But when holding with your reticle, the shot is lil bit off. Does your mod utilize Nato Miliradian?? The RHS Leupold Mark 4 M5 scope (with H58 reticle) used to have the same problem as your scope but people requested the author to calibrate it so it could work with ACE3 AB. After the calibration, the H58 became flawless & spot on. Now we can use the H58 to hold for the Elevation & Windage at any range and with any loadout :) I'd really love to see it happening to your scope too coz your H37 offers more holds than their H58. Whenever you got the time to release the Beta/Fix, just contact me :) i'd really love to be the tester. [OFFTOPIC] FYI I also always run Ruthberg's "Sandbox Mission" which allows the player to modify all the parameters of the loadout (Bullet & Rifle). With his "Sandbox Mission", we can simulate ANY loadout we want by changing bullet caliber, bullet length, bullet mass, ballistic coefficients, drag model, barrel length, barrel twist, muzzle velocity, and muzzle velocity shift (due to temperature change) ANY way we like \m/ ^_^ \m/ If you interested in giving it a try, just download it here: Ruthberg's Sandbox mission: https://www.dropbox.com/s/m0y0c1xlj7er4fx/ACE_Sandbox.clafghan.rar?dl=0 How to install the Sandbox: https://www.dropbox.com/s/t92ip4uj3mxocs2/Sandbox%20Install%20Tutorial.txt?dl=0 How to run the Sandbox & loadout modification: https://www.dropbox.com/s/hg6cuddf72xmdsx/10%20Commandments%20of%20LRPS.docx?dl=0 How to create your own Sandbox: https://www.dropbox.com/s/chk806yaj4a2sqw/Creating%20Your%20own%20Sandbox%20on%20Any%20Map.txt?dl=0- 145 replies
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Dagger Scopes for Arma 3
wadiwatir replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Sure bro! i'd really love to be the beta tester for the fix :D Just send it to me through this site or through my facebook ;) Looking forward to the perfect H37 ;) Thanks in advance....- 145 replies
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Dagger Scopes for Arma 3
wadiwatir replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi Dagger, i really love your A3 scopes like emoticon it's working awesome with ACE3 (especially the turret adjustment) Unfortunately, some Miliradian ballistics reticles (like H37 & H59) are a little bit off. I always use them to hold for the bullet drop & windage (i never dial while using ballistics reticle)....too bad they ain't too spot on For ex: when i hold 10 Mils, it's not exactly 10 Mils but more like 9.5 Mils so my shot is 0.5 Mils low :( Have you calibrated them right? I wish it could be really spot on like the RHS H58 reticle...when i hold 10 Mils, it's really 10 Mils.... Your scope is only spot on when i dial. I don't wanna dial while using ballistics reticles coz the reticles become useless then :'(- 145 replies
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[Beginners guide]How do i install mods/addons?
wadiwatir replied to [frl]myke's topic in ARMA 3 - ADDONS & MODS: COMPLETE
what launcher did you use?