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Everything posted by herr_kaleun
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Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun posted a topic in ARMA 3 - ADDONS & MODS: COMPLETE
Evening guys, I would like to present to you our first mod for ArmA 3. It is a compilation of different parts of gear, ranging from headgear over uniforms all the way to vests and backpacks (WIP). The goal is to give players the possibility to look ingame like a German soldier between 1995-2015 (No IdZ) German discussion: http://armaworld.de/index.php?thread/2363-bundeswehr-kleiderkammer-neu/&postID=17661#post17661 =========================================================== Download: https://www.dropbox.com/s/9ftnip9hywb7zpn/%40BW_Kleiderkammer_Release.rar?dl=0 ~180Mb =========================================================== Additional Mirrors: http://www.armaholic.com/page.php?id=28631 Additional Mirrors: (OUTDATED!) http://play.withsix.com/arma-3/mods/bDa2TD9YRkuNKDKFVkHwJg/Bundeswehr-Kleiderkammer-(Gear-of-the-German-Armed-Forces) http://arma3.de/include.php?path=download&contentid=3361 =========================================================== ========== Changelog: ( + added, ~ changed, ^ fixed) ========== V0.1: + M92 Flecktarn + M92 Tropentarn V0.2: + M92 Flecktarn w/ Gras V0.3: + M92 w/ googles up + M92 w/ googles down V0.3.1: ~ Bugfix V0.4: + M92 w/ headset V0.4.1: ~ Bugfix V0.4.2: ~ Bugfix V0.4.3: ~ Bugfix V0.4.3.1: ~ Hotfix V0.5: + Feldmütze Fleck/Tropen + Feldmütze Typ Fleck/Tropen w/ M92 V1.0: First Release + headset standalone + googles standalone V1.1 + Feldbluse Tropen + Feldbluse Fleck V 1.1.5 + icon for main menu + more green to the "tropentarn" + german "Kampfstiefel" + Patch on the right arm + inventory-icon for "Feldblusen" + inventory-icon for "goggles" + inventory-icon for "headset" ~ pbo-names from "m92_helmet" to "german headgear" ~ pbo-names from "german_feldbluse" to "german_uniforms" ~ the mass of the "Feldmützen" ~ some texture improvements ^ wrong classnames for "German_feldbluse_..." ^ wrong textures in higher lods V1.1.7 + Feldbluse short versions + Booniehats + Goggle versions (darker lense) ~ most classnames ~ main menu icon ~ some texture tweaks ~ textures made darker to better fit with BWMod ^ general maintenance V1.9 + new feldbluse models + insignia and clan sign + damage model + suitpack as groundobject ~ camo ~ the LOD Concept ~ mass of feldmützen and helmets ~ grass on the helmets is now darker ^ headgear now fits everywhere ^ the kleiderkammer is now Zeus combatible ^ shadowlods 1.9.1 Hotfix! ^ Invisible-Launcher-Issue fixed! (Thanks to MartyBadger) 1.95 + 2 new uniform versions + 3 new helmet models + arsenal picture + New Inventory Icons + infos to inventory Icons + ace features ~ doubled the cargo of feldbluse (the same capacity like vanilla Uniforms) ~ all the classnames ~ the texture of the damage model ~ the effect in pilot view for Goggles and Headset ~ all the textures ~ size and position of clan logo and Insignia ~ all Headset Versions of the Helmet now work with ACE (Peltor Headset) ^ shadowlods ^ some issues with non smoothed verticies ^ the goggles so that vanilla stuff cant glitch through V1.96 + Balaclavas + M71 helmets + B828 helmets + Berets + Bergmütze (Gebirgsjäger) + Revision goggles + Shemaghs + chests with PBW Items + Rankfunction in escape_menu + english translation ~ disabled the ace function with the old “Schutzbrille†~ the Headset Model/Texture ~ shoes in combat version ~ some config entrys ~ the chinstrap on M92 to german standard ~ the goggles on helmets to Revision Goggles ~ the glasses texture on the PBW Goggles ~ made the flecktarn a little bit brighter ~ made the tropentarn a little bit more colorful ~ glovecolor in tropentarn versions ^ some issues with the chinstrap animation ^ insignias vanish after using a PBW(ACE) Function ^ untextured zone at far distance on the m92 blank version ^ everything got a thermal Imaging now ^ when you used a PBW(ACE) Function in vehicles you disabled the sit animation 2.0 Westen added: 5 versions of the Koppeltragegestell added: 6 versions of the Splitterschutzweste added: Box for vests added: SEM52 SL Radio for TFAR added: Fleck-/Tropentarn Camo patterns for the TFAR MR3000 changed: Camo patterns changed: size of the shemag changed: Tidied up some config stuff fixed: A bug where you could not switch between the helmets and the Feldmütze =========== Classnames: https://drive.google.com/file/d/0By7mXTC6yDNXY1k3UlgtY2dVTjA/view =========== =========== Planned Features =========== - Feldjacke and Schmock (German Army Field-jacket) - Linderhof Gen5 and another vest - SEM70 - And much more ====== Credits: ====== Model: [JgZg-A]Deadeye/Herr_KaLeun Texture: [JgZg-A]Feldhobel Import: [JgZg-A]Feldhobel Scripting: [JgZg-A]Jan & [JgZg-A]DasMaeh Special thanks to: - Zeealex for help with character rigging! We hope you like what's currently available! If you have any suggestions or criticism on anything in the mod, feel free to post it here. Cheers, Herr_KaLeun aka [JgZg-A]Deadeye ---------- Post added at 17:00 ---------- Previous post was at 16:58 ---------- ​​​​​ G3 and G36 are by HLC Mod. The PzF3 is by the BWmod. MG3 is by SAM (Swedish Armed Forces) -
Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The author of the SWS item contacted me and deleted it. -
Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Unfortunately it happened again.A German community, Bundeswehr Roleplay (arma-bw.de/) is distributing our mod on the Steam Workshop. This is happening without our knowledge or permission.Today and yesterday I spent a good hour each on their teamspeak trying to reach somebody. It's the second time this particular community has uploaded our mod to the SWS and they don't seem to want to talk to me, probably because they know what they are doing. Steam was informed, but I have no idea how long that may take.The Link to their SWS item: steamcommunity.com/sharedfiles/filedetails/?id=871985070Please do NOT use this link. We as authors have no control over the files in this mod and it might not mirror our actual mod in function.I personally think that this is quite a brash thing to do and I unfortunately have no real power to do anything against it, except contacting Steam. One thing is for sure: It ain't motivating. -
Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey lionhawk123, The cold war is not really our target timeframe. Thanks a lot for your time though. I think the guys from the German Armed Forces Mod would be more suited for the F-4 Phantom. I sure would love to see the F-4 in ArmA 3! :) Cheers, Herr_KaLeun -
Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
We are live on the steam workshop! http://steamcommunity.com/sharedfiles/filedetails/?id=835394852 -
Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@lumnuon Thanks a lot for sharing, It is unauthorized and I will see to it. @eckart The most up-to-date versions will always be on our link. The external mirrors are not directly done by us. I will see to the problem. -
Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
They don't have to buy their own gear. The Bundeswehr does provide full gear but it's a little last week. That's why a lot of soldiers stepped up their gear on their own. To my knowledge a lot of German units (like Fallschirmjäger platoons) also buy commercial gear for their soldiers and provide it. Please anyone correct me if I am wrong, I also didn't ever serve. That's just what i gathered. There is no real gain in us doing the same uniforms, vests and other gear the BWmod is doing. (especially because Feldhobel and I are part of it) We don't want to get into any kind of competition with the BWmod, we much rather want to add to it. Also and this might sound selfish: We don't like the IDZ stuff. Neither the visuals nor the gameplay a proper IDZ gear would provide. -
Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@Aniallator: That's a little complicated. Going into Afghanistan Germany didn't even had a vest. So during the first years there was a lot of development going on and there are many prototypes. Nowadays there is the proper IDz system by the German Military, but it is in quite small numbers. Most soldiers buy their gear themselves. The 2 vests we will do are the Lindnerhof Gen 5 plate carrier (commercial plate carrier worn by many) and the IDz 2006 vest by Mehler (one of the prototypes). The IDZ 2006 to us is the best looking. The modern proper IDZ vest is avaiable in the Bundeswehr Mod, if you are interested. -
Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey mondkalb, nice to see that you are still around! The pictures look amazing. @Aniallator: No, there won't be any Tropen versions of the Koppel and Splitterschutzweste, since there weren't any in real life. We are working on other vests which will also be available in Tropentarn. Here is a WIP picture of the Lindnerhof Gen 5 plate carrier in coyote:- 164 replies
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Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@pipewr3nch: We would certainly like to do vehicles at some point. Right now we are not really able to do so. For one thing we don't have a lot of time to do anything for the mod, so it makes more sense for us to do smaller projects. On the other hand, we are no masters/geniuses at modding ArmA at all. This is our very first mod and we are learning a lot as we go, making lots of mistakes along the way. @Red Partisan: I wouldn't say we really considered it. Our Texture-Guy, Feldhobel, actually lives in the ex-DDR area and i believe he has made a retexture of the Feldbluse in "Nadeltarn"-style, just for fun, a few months back.Still I don't think it would be wise to diversify our mod by adding another era, even if it is just done by retextures. There is still a lot of stuff we want to do with our current set era and the mod should represent that. One thing should be said here though: If you want to do retexturing work yourself we are not opposed to that. If it is done right you may be allowed to post the retextures as an independent mod. -
Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@khaosmatical:We have translations for all items, I don't actually know whether our ACE options are translated. If not, I shall add it to our To-Do List :) @pipewr3nch: as the very first post states the timeframe for the mod is 1995-2005. If you are interested in the proper IDZ gear the Bwmod has what you are looking for. Our upcoming vest, the Lindnerhof Gen 5 plate carrier, might satisfy your KSK-needs though ;) -
Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for the feedback! @madpat3: We will look into it, thanks for posting the bugs! -
Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Correct -
Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
New version is live! See all changes in the changelog! The TFAR Radios are optional. If you are not using TFAR you can just delete the pbw_radio.pbo. -
Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Today we set up the versions for the Koppeltragegestell, with and without the Splitterschutzweste. We will have versions for: (Group-)Leaders, Machinegunner, MG-Assistant, Medic and Rifleman. There will be a blank Splitterschutzweste for VIPs and tank-crews etc aswell. Do you guys have any wishes for more versions? If so: What versions and how could we distinguish them? All our versions are visibly different right now and if we implement any more classes it should stay that way. Should you have a wish for another class, we would also need an idea how to implement it visually. Greetings -
Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey guys, Today I we would like to present a small WIP-update to you: Here you can see our new Splitterschutzweste with the Koppeltragegestell. We aim to produce a high variety of versions to outfit a full Squad. The Koppeltragegestell will be a separate vest as well and will also be available in the said versions. We are also working on a modern vest called the Lindnerhof plate carrier V5. ( https://www.hqg.de/hqg/de/shop/Ausruestung/Kategorien-Ausr/Schutzwesten/Plattentraeger/Plattentraeger,+abwerfbar+V+Generation/?card=9362​ ) We also aim for a bunch of variants. Depending on how good our progress will be, we might throw in one or two suprises ;) Cheers, Herr_KaLeun- 164 replies
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Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey everybody! The mod is not dead, We are still working on the announced stuff . Time was quite sparce for us recently, hence the delay.. I might publish some WIP pics today, so watch out for that -
Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey everybody, Here is a little teaser of a small sideproject: This is our SEM52SL for TFAR. It has lots of features like turning knobs for channel-selection and sound volume, a working "Taschenkarte" and some more. We are currently still testing it, but it won't be far until release. Cheers, Herr_KaLeun -
Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@Svarun: Probably not. Our set time is betwenn 2000 and today, even though we won't hold to that 100%. If you are interested in those times, check out Marseille77 and his mod. It's here on the Bis-Forums. Unfortunately I can't remember the exact name of his mod. cheers -
Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey guys, Today we present the newest version of our mod. A lot has changed and there is new stuff. Regarding the headgear we have 2 all new helmets: The M71 and B282. Also smaller items like berets (complementing those of the BWmod), shemags, balaclavas and new glasses found their way into there. The uniforms now have the option to display your rank ingame. To set it up we have implemented a small menu-screen in the ESC-Menu. All of the existing stuff was also partly altered and improved. Full changelog in the main post, as well as the download link. Unfortunately there are still no Feldjacke or armored-vests. We have a pretty clear vision of how we want them to be and weren't able to reach it yet. So long, Herr_KaLeun, Feldhobel and Jan -
Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey, Currently we are focusing on the Infantry (Jäger- and Panzergrenadiertruppe). There is still a lot to do in terms of vests and other gear items, so Navy and Air Force will take a while. The next update will probably be quite soon, no real date in mind though. Cheers -
Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey everybody, Today we have a little fix for some config-related issues. New version is 1.95.2 Link: 3jgkp.rnmail.de/kleiderkammer/@BW_Kleiderkammer.rar Cheers, Herr_KaLeun -
Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey everybody, After much delay we are able to show you the next Version: Version 1.95 contains new textures for all Feldblusen, new Helmet and Feldblusen versions and Ace-Integration, that allows to switch between all versions. Classnames have also changed, so watch out for that! V 1.95 Changelog + 2 new uniform versions + 3 new helmet models + arsenal picture + New Inventory Icons + infos to inventory Icons + ace features ~ doubled the cargo of feldbluse (the same capacity like vanilla Uniforms) ~ all the classnames ~ the texture of the damage model ~ the effect in pilot view for Goggles and Headset ~ all the textures ~ size and position of clan logo and Insignia ~ all Headset Versions of the Helmet now work with ACE (Peltor Headset) ^ shadowlods ^ some issues with non smoothed verticies ^ the goggles so that vanilla stuff cant glitch through New Classname list: https://www.dropbox.com/s/vyh9b8aes6sy9dt/classnames%20neu.txt?dl=0 Hope you enjoy! -
Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@GWildt: It will arrive with Version 3.0 :P @ssplainskin: The Vest shown in the first picture is the Bristol Vest. It is not in use and was a pretty bad vest overall, we might do it for completion's sake in the future, but not any time soon. Second and third image depict the Splitterschutzweste, it will be part of the 3.0 release. -
Bundeswehr Kleiderkammer ( Gear of the German Armed Forces )
herr_kaleun replied to herr_kaleun's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey reforger, The Bristol Vest (First Pic) will probably not be part of the Kleiderkammer in the near future. It is not really used and gives us very limited possibilities to configure it, due to the lack of MOLLE webbing. The second vest (plate carrier) is hard to tell, but it looks to me kinda like this one: http://www.hqg.de/hqg/de/shop/Ausruestung/Kategorien-Ausr/Schutzwesten/Plattentraeger/Plattentraeger,+abwerfbar+V+Generation/?card=9362 We will do this particular plate carrier, probably as our main one. Also, can anyone tell me what this Vest is called? (Middle guy) http://sphotos-e.ak.fbcdn.net/hphotos-ak-snc6/242109_308126412621587_2139328948_o.jpg