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El_Hefe

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About El_Hefe

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  1. Hey jetfox,thanks for answering. So bandwith would be the limiting factor for the server if i built it? So if i use TADST and the setup options in the dedicated tutorial thread and set the cpu core affinity i should see an improvement in the fps of server and client even though there both hosted on the same machine?
  2. Hey,im new here so go easy on me:) I thought i would post this here as the thread title seems to be appropriate. I have a question im hoping someone could take the time to answer for me. My main PC is: i5 3570K at 4.3GHz 8GB of 1600Mhz ram GTX 970 Currently for MP im hosting locally,and as you can probably guess after a mission is active awhile the PC starts to really slow down and low fps/fps drops are fairly common once there are a lot of AI spawned. The game is also running at 1440p so i would love to get a server running on a small dedicated box. So to keep the cost with in reason the spec i am looking at is: Haswell i3 4160 at 3.6GHz 8GB 1600MHz ram SSD for storage Broadband speed: 100MB/s DL and 10MB/s UL Player Cap:10 As an example of the missions types i would be looking to run ill name a few: DUWS,Escape from Altis and maybe Invade and Annex if it were possible on the above hardware. I plan to cap the amount of players at 10 as its only really for myself and a few friends. Would that be low enough? I will only be looking to run one server instance at a time so all the resources bar the OS needs should be available to the server,ill be running windows server 2012 R2 most likely. So basically im just wondering if more experienced people think this setup will be strong enough to run a server as described above and if it is not,what sort of setup would be optimal?
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