Even with the functions white listed, animation on the new 2.8 still dont appear to work with exile, or am I missing something?
class CfgRemoteExec
{
class Functions
{
mode = 1;
jip = 0;
class fnc_RyanZombies_SwitchMove { allowedTargets =2; };
class fnc_RyanZombies_PlayMoveNow { allowedTargets =2; };
class fnc_RyanZombies_DoMoveLocalized { allowedTargets =2; };
class fnc_RyanZombies_Bleeding { allowedTargets =2; };
class fnc_RyanZombies_Velocity { allowedTargets =2; };
class fnc_RyanZombies_SetHitIndex { allowedTargets =2; };
};
class Commands
{
mode=0;
jip=0;
};
};