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fortune144

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Everything posted by fortune144

  1. fortune144

    Shining Backpack

    Thank you i will check this out.
  2. fortune144

    Shining Backpack

    Nope haven't heard from this tool. I deleted the content of the rvmat and the shining is gone but says that the rvmat file is not found. Does a default rvmat exist with no shadow etc.?
  3. fortune144

    Shining Backpack

    I found the rvmat file but its the original from Bohemia. How can i remove the shining from that?
  4. fortune144

    Shining Backpack

    i want to remove the rvmat with this line.
  5. Hey there i tried a lot but nothing works. i would like to add a function to the mouse menu in my addon. How can i do that. i would like to call the sqf from my config.hpp. i tried class DefaultEventhandlers; . . . class CfgVehicles{ class B_Soldier_base_F; class Desert_DPM_BDU :B_Soldier_base_F { scope = protected; model = "\A3\characters_F\BLUFOR\b_soldier_03.p3d"; hiddenSelections[] = {"camo","insignia"}; hiddenSelectionsTextures[] = {"path\DPM_Desert.paa"}; class EventHandlers: EventHandlers{ init = "call myTag_fnc_myFunction;"; }; }; }; class CfgFunctions{ class myTag { class myCategory { class myFunction {file = "scripts\test.sqf";}; }; }; }; I added the sqf to addon via tool and include sqf for compiling. so what i'm doing wrong?
  6. Hey there, i made itmes which can be used in editor. But the the action "take" or "inventory" is not shown. How can i fix it? class CfgVehicles { class Item_Base_F; class dItem : Item_Base_F {}; class Default_Item : dItem { scope = 2; scopeArsenal = 2; scopeCurator = 2; editorPreview= "\ui\default.paa"; class TransportItems { class Default { name = "Default"; count = 1; }; }; class UserActions { class xy { ???? }; };
  7. Is it possible to set displayName for different languages?
  8. Hey there, i need help with texture for model. I made a p3d it's shown in game. But i would like to use the same model for more then one class and every class will use his own texture for the model. I didn't assign a texture in Object Builder for the base model. What im doing wrong?
  9. fortune144

    Arma Assets

    Hey folks, where can i get Arma assets in p3d like scissors, zip ties, smoke grenades or backpacks?
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