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apollo_zeus

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About apollo_zeus

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  1. apollo_zeus

    Norwegian Units

    Cool, didn't know this existed. I'm gonna try and have the Zeus Community put this on the mod-server.
  2. Aha, I do not have access to the repository. I'm not sure why they decided to keep server files with client files, it doesn't make sense to me either. Either way, listing all addon groups as an available modset for any server under online would solve any problems with contents of repository not matching what you want to use. For example, the repository for our addon server does not contain the soundmods or the ares mod, however we are allowed to use them (the bikeys are on the servers), and so I could not use the repository under modset for our server anyway, I would have to use my custom addon groups.
  3. Figured it out Shepard. The root of the problem is that server side addons are mixed with client side addon files in the same repository. So if I choose modset = repository, it will throw an error upon launching the game, or say that some addons are "missing". I would recommend, if there are any new versions coming, that you could be able to choose from any addon group (not only the one that is auto created based on the repository) under addons, in the online tab, for the server in the modset drop down.
  4. When I create an addon group under the 'Addons' tab, I am not able to select that group under the 'Online' tab for my servers under the 'Modset' dropdown list. The only thing I can select under 'Modset' is the addon repository, the only problem is that I don't want to use all the mods in the repository for one of the servers, just the ones I added to my addon group which I created under the 'Addons' tab. Am I doing something wrong, or is this not the intention of addon groups and modset? (I am in your team speak channel if you find in easier to send me a message there major_sheppard, my nickname is Apollo) Thanks in advance..
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