Jump to content

Harbaugh

Member
  • Content Count

    4
  • Joined

  • Last visited

  • Medals

Community Reputation

10 Good

About Harbaugh

  • Rank
    Rookie
  1. Many thanks MimirAesir, your recommendation works great! I do have two more questions about the helicopter script that I was hoping someone could help me with: Is there a list of what all of the parameters after _landingPosition = are? The .pdf that accompanies the mission details parameters 7 (avoid buildings), 10 (maximum slope of terrain), and 11 (avoid clutter) and MamirAesir detailed 2 (range) and 9 (avoid water). I assume some of the other parameters relate to altitude, forest, etc. but I'm not sure where to find the whole list. My second question is how to avoid placing the LZ marker outside the bounds of the map? For objectives close to the edges of the map this script is sometimes marking an LZ that is off of the map and an error (from line 204 Zen_FindGroundPosition.sqf) is thrown. When this happens, how could I re-calculate the LZ again until I get a valid location?
  2. Hi Zenophon, Thank you for this excellent framework. I am new to scripting in A3 but you have documented everything so well that I have been learning quickly. I have a question I was hoping you could help me with in regards to your MissionHelicopterRandom.Stratis tutorial. Specifically I am trying to modify the area in which the LZ marker is placed. It is currently placed very close to the objective (where the convoy ends) and I would like to make it appear between 600-1200 meters away from the objective while still matching your other criteria for it to be away from buildings and debris and also not too steep of a slope. Is this possible? I'm using Takistan so there should be plenty of locations within 600-1200 meters of any city that meet the requirements.
  3. The link to the tutorial .pdf in the original post is dead. Any chance you could re-upload it?
  4. Harbaugh

    [A3][COOP-32] ALiVE WARCRY FALLUJAH

    Hi M4RT14L, Thanks for this mission it is really great. I was wondering if you could please release a separate version that has the ALiVE Database module included so that we can use War Room with your mission?
×