sirsmite
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Everything posted by sirsmite
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Any news on the next update? I'm loving the look of the camo with its darker tone. I'm also eager on replacing the color scheme of the vanilla NATO vehicles.
- 104 replies
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- nato
- replacement
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Authentic Gameplay Modification
sirsmite replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I have been hoping for a resolution to this, but there hasn't been any response. -
Authentic Gameplay Modification
sirsmite replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'm still having a problem with the squad AI due to Medical.pbo. I'm not sure if it's a known issue, but someone else had the same problem as well and I haven't seen a response. Whenever someone gets injured, the medic starts acting strange - dismounting vehicles randomly to wait at one spot (asking him to mount up again usually causes him to immediately jump out again, but sometimes he stays in), breaking formation and running towards a squad member to spam "ready" on voice-comms, etc. Add to that, my squad never returns to formation anymore. They still follow manual move orders, but they won't regroup. It seems like it usually happens whenever I have a medic with the squad. -
Authentic Gameplay Modification
sirsmite replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'm experiencing this exact same problem as well. Whenever my squad is injured, the medic often tries to run to and from squad-mates and often just stand there spamming "Ready" every few seconds. My entire squad also loses the ability to follow me, they still obey manual move commands, but when I ask them to regroup, they simply stand there. I don't want to have to remove agm_medical.pbo simply because it's one of my "essential" parts of this mod, but in order to return to normal squad behavior, I have to :( I did notice that it might have something to do with the medic running out of blood packs, but I haven't tested it yet. EDIT: I just noticed the new 0.95.1 version. I'll see if the issue still persists. EDIT 2: No luck, the problem is still there. Probably worth noting that when the squad is injured and is inside a vehicle, the medic immediately jumps off for whatever reason which causes him to die in some cases (physics maybe). Commanding him to get in again only makes him enter and immediately exit to wait at one spot.