bkktmkkt
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RHS Escalation (AFRF and USAF)
bkktmkkt replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
aircraft in arma 3 with 12 km distance of view... a lot of effort and time wasted... the worst patch- 16574 replies
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RHS Escalation (AFRF and USAF)
bkktmkkt replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi RHS! You announced recently camo suits for AFRF Will you make 6ш122?- 16574 replies
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RHS Escalation (AFRF and USAF)
bkktmkkt replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi rhs! When you make right day-channel of sosna-u scope? there is no day-channel screen on monitor from sosna-u (like in 72b3 in mod now) this monitor shows only ti-image + add to 72b3 TPD-K1 scope. 72b3 have it too like reserve day-sight http://feedback.rhsmods.org/view.php?id=2082- 16574 replies
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RHS Escalation (AFRF and USAF)
bkktmkkt replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
RHS, any plans on russian special operations forces in mod?- 16574 replies
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RHS Escalation (AFRF and USAF)
bkktmkkt replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
RHS, can you make a table with penetration values of tank shells from mod on deffirent distance and rha armor value of tanks? Is Kontakt-5 in mod work agains m829/a1 ?- 16574 replies
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RHS Escalation (AFRF and USAF)
bkktmkkt replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
RHS, what about invalid day-channel of sosna-u and TPD-K1 on t-72b3? http://feedback.rhsmods.org/view.php?id=2082- 16574 replies
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RHS Escalation (AFRF and USAF)
bkktmkkt replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ok. Where we can discuss this?- 16574 replies
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RHS Escalation (AFRF and USAF)
bkktmkkt replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
No, this is wrong Long apfsds with length <=740mm can be used by t72b3, t-80u/ue(overhauled), t-90, t-90a. t-09s/ms (and some overhauled t-80bv with engine 1250hp) http://gurkhan.blogspot.com.by/2014/07/blog-post_14.html - Alexey Khlopotov about T-90a and T-72b3 Information about other tanks you can find on otvaga2004.ru forum- 16574 replies
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RHS Escalation (AFRF and USAF)
bkktmkkt replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
RHS, why you dont want add new russian apdsds 3bm59 and 3bm60 (Svinec-1, -2)? US have m829a2/3, why russian tanks have to use the old shells? 3bm59 and 3bm60 in service since 2013 http://feedback.rhsmods.org/view.php?id=1218 http://feedback.rhsmods.org/view.php?id=2107- 16574 replies
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RHS Escalation (AFRF and USAF)
bkktmkkt replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi RHS! THX for awesome mi-28! What about Sprut-SDM1?- 16574 replies
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How to remove vechicle explosion after damage = 1
bkktmkkt posted a topic in ARMA 3 - QUESTIONS & ANSWERS
Hi! I want to create smoke and fire script for destroyed vechicle, because this explosions looks ugly and non realistic. Can somebody explain, how can i remove vehicle explosion and changing vechicle model to wreck after critical level of damage (this setdamage 1; )? -
RHS Escalation (AFRF and USAF)
bkktmkkt replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
No, just side of aluminium apc- 16574 replies
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Nice mod! What about compatibility with rhs armor system?
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RHS Escalation (AFRF and USAF)
bkktmkkt replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
200 Kb/s :(- 16574 replies
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RHS Escalation (AFRF and USAF)
bkktmkkt replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi RHS! What about 6b43, 6sh112/117?- 16574 replies
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RHS Escalation (AFRF and USAF)
bkktmkkt replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
check PM please- 16574 replies
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RHS Escalation (AFRF and USAF)
bkktmkkt replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
HI RHS! I have not finished 3d model of artillery radar 1L260 "Zoopark" and 9K135 "kornet" with rocket Do you need this models? I made it in sketchup (it can convert to .3ds format)- 16574 replies
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RHS Escalation (AFRF and USAF)
bkktmkkt replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
"R2D2" IR sensor on pak fa- 16574 replies
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RHS Escalation (AFRF and USAF)
bkktmkkt replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
RHS, what about 6b15 "Kovboy" kit for russian tankman? https://www.google.by/search?q=6%D0%9115+%C2%AB%D0%9A%D0%BE%D0%B2%D0%B1%D0%BE%D0%B9%C2%BB&es_sm=122&biw=1920&bih=947&source=lnms&tbm=isch&sa=X&ved=0CAcQ_AUoAWoVChMI74PsrIiEyAIVY49yCh2cJQuS from Center-2015 trials- 16574 replies
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RHS Escalation (AFRF and USAF)
bkktmkkt replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
RHS, thanks for 0391, gj! What about some missions (campanings? :unsure: )- 16574 replies
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RHS Escalation (AFRF and USAF)
bkktmkkt replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
abrams cook off (hit by 9k111) it would be cool to see such effects in mod, not a simple tank explosion when hp is over- 16574 replies
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RHS Escalation (AFRF and USAF)
bkktmkkt replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Kornet-E vs Abrams front turret armor - 2:0 Like the last time hit in the front of turret. ATGM penetrate the front armor of the turret, armor fences and detonate ammunition in a niche of the turret. Warhead power(Kornet-E - export version(!)) is impressive.- 16574 replies
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RHS Escalation (AFRF and USAF)
bkktmkkt replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi, Alex! Saw your sream about t-90a There were very small block of era in 3d model here: https://pp.vk.me/c627431/v627431681/205a7/4H7jmcsAZsk.jpg (991 kB) t-90 have same problem- 16574 replies
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RHS Escalation (AFRF and USAF)
bkktmkkt replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
thank you for your answer)- 16574 replies
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RHS Escalation (AFRF and USAF)
bkktmkkt replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
i think you didnt understand me) i dont talk you about crew i tell you about ammo in this video i see atgm which hit abrams in front of turret and then i see flame above this there is no fuel in abrams turret, only ammo so what must burn on this video after hit? after hit (9-10 sec. of video) you can see flying blow panel Abrams shells in the structure have the powder, which, when it gets hot shell or armor fragments lights as well as gunpowder in shells from the T-Series Turret certainly does not fly away from Abrams and crew may be survived but the tank then incapacitated he can not continue the fight but as i say in game i hit back of the turret of abrams(where shells placed) by apfsds and heat without any effect- 16574 replies
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