tinboye
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Posts posted by tinboye
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i cannot seem to find an answer to my issue, searched forums and google, sorry if this was covered elsewhere, but i just dont have time to sift through pages of forums.
Here is my issue: I setup a dev dedicated server on my window 8 pc. I went through steam > tools > and installed dedi server files, copied TADST file into the dedi server folder along with the mods and all that, setup the redis cfg all that. When i run the dedicated server arma3server.exe it comes up with the server window. which shows its connected. but I am unable to run arma3.exe on the same machine, steam pops up saying there is already an instance of arma3 running. when i check the task manager, i do not see arma3server.exe running, but rather arma3.exe
How can i run the server and client on the same machine?
my arma3server shortcut is as follows:
"D:\Server\arma3server.exe" -port=2302 "-config=D:\Server\TADST\default\TADST_config.cfg" "-cfg=D:\Server\TADST\default\TADST_basic.cfg" "-profiles=D:\Server\TADST\default" -name=default "-mod=@epoch;@epochhive"
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I wanted to try out a mission i found on the workshop. They specified I needed PG Services. When i tried to play the mission i received errors about POMI_PCM_Client and POMI_PCM_Units
so i investigated. within the mission sqm they have
"pomi_pmc_client",
"pomi_pmc_units",
for the addons. I know you have updated this mod and the format/filenames are different. so my question is. what do i need to change
in the sqm to make the mission recognize the new files?
thanks
Music in the Mission - Help Me.
in ARMA 3 - MISSION EDITING & SCRIPTING
Posted
How would i go about making this work server side?
i basically want to have a pbo with a config.cpp which has cfgmusic and all my music files.
have that as say
@ambients\addons\ambients.pbo
then on the mission folder
i would have this script with the music array and track classnames
any players who play on my server would download the ambients mod and enable it
that way my mission file is not 20-30mb