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cptprice

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Everything posted by cptprice

  1. hello, i am creating currently a mission which is a pure war mission. so there is no special objective, the only thing you do is fight and survive in that huge battle. where ever you go, AI from all 3 factions spawns around you and fight each other, including helicopters and vehicles (using AI Spawn Script pack). but i need some help to make the battle more beautiful: 1. ambient air combat script: the script spawn mainly jets when u are in the air and the BLUFOR-OPFOR-INDFOR jets fighting each other and you, when u are flying with a helicopter or a jet. same as ambient combat from AI spawn script pack you could define which faction jets appear, how many jets at once spawn in the air, min delay spawn, max delay spawn, distance spawn etc... 2. a script which let you spawn random convoys near @ you ? just like the ALIVE module had it (but they removed it idk why). and here the define of max amount spawn at the same time, spawn delay etc.. 3. a spawn script which spawns full vehicles where we can define how many vehicles spawns, what radios they spawn etc 4. a script which spawns random artillery, mortar impacts and CAS support (all types, missle run, gun run, missile & gun run) around you ? where you can define the amount of mortar/artillery impacts and CAS attacks ? 5. a script which spawns random paratrooper from all 3 factions near you. is there anyone who is willing to do this script ? not for me, but for the whole community. thanks
  2. There is the AI spawn script pack out for arma 3. if you take the ambientcombat script and put it into your mission which alive spawn, then you will have helis and jets spawned in the air from all 3 factions because ambientcombat spawns them but beware: it spawns also ground vehicles and units so dont put alive group spawn too high
  3. love it, i hope you will add more AI when BI will increase performance or you could do SP & MP seperate. for the MP version, you make it performance friendly with AI for SP version, you add more AI, since SP is smoother than MP. but for now its awesome.
  4. a question to the devs: will the MP performance/FPS increase also affect SP ? means: if we get more FPS/Performance in MP, we will get more in SP ?
  5. i barely see any helicopters & jets in the air. im playing in the editor.
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