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Everything posted by theronnett
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If you look at the lore. The AR has iron sights that can pop in and out and 343 added a iron sight attachment to the AR on Halo Online. http://i.imgur.com/ehej958.jpg
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Operation Trebuchet - Total conversion mod for Arma 3
theronnett replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Well I learned from RL Experience In the Army, Giant Pouches on the Gut is a no Go. It Fucks up your prone and you can't reach your mags. It is easier to grab Mags higher on your chest or to your sides. Personally I kept 2 mags On my Back that I can easily reach if prone or from my buddy to reach if we were running low in a Fire fight. Especially when I was the 249 gunner. Always good to keep a few spare 30 round mags on you As you'll see in this photo, I had thin pouches on the gut and the Bigger ones to my side https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-xaf1/t31.0-8/280146_2262548567785_73927_o.jpg -
Operation Trebuchet - Total conversion mod for Arma 3
theronnett replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yeah. I noticed the pouches sit a little to low Thay they clip with the belt. In Reach, the pouches are halfway up the plate OPTREB http://i.imgur.com/8btaR9N.jpg Halo: Reach http://i.imgur.com/i8c4HsM.jpg http://i.imgur.com/mJdiT4h.jpg Love taking all these pictures. I have so much reference materials to just show what I'm talking about instead of just trying to describe it ^-^ Looks like they finally added the H2A renders for The longsword to the wiki http://halo.wikia.com/wiki/GA-TL1_Longsword-class_Interceptor -
Add the Iron sights. It won't work on arma at all without it. Especially for room clearing.
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Operation Trebuchet - Total conversion mod for Arma 3
theronnett replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
You mean some Good snow maps lol. All I know is they based the Medic off the concept art. But that concept art also had a MP next to him. So basically it was the concept art of POGs and Fobbits, not Grunts and warriors lol -
This is that guy you contacted on reddit for reference pictures. I'm almost done taking pictures For OP:Treb. And then I'll get to work with working on Covenant pictures for you
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Operation Trebuchet - Total conversion mod for Arma 3
theronnett replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Idk. They look the right size to me http://i.imgur.com/NLhuafH.jpg ---------- Post added at 07:36 ---------- Previous post was at 07:27 ---------- I agree. It was something that always bugged me in TEI. Woodland http://i.imgur.com/3ZMzc8z.jpg http://i.imgur.com/kUCEamu.jpg (White helmet with med symbol ) http://i.imgur.com/Hovuvcy.jpg (med symbol on right shoulder armor plate) http://i.imgur.com/IsfZmsD.jpg (med symbol on pouch on left leg) Desert http://i.imgur.com/e4Wfgun.jpg http://i.imgur.com/TCx8HKi.jpg (white helmet with med symbol) http://i.imgur.com/PjJWghY.jpg (Right shoulder pad with med symbol http://i.imgur.com/XMdjiw8.jpg (left leg pouch with med symbol) I know the concept art had them in white. But only POGs Run around in stormtrooper armor -
Operation Trebuchet - Total conversion mod for Arma 3
theronnett replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yeah. All unsc personal used the same camo pattern. But just changed the color scheme for them. The marines in halo: CE Anniversary uses a digital pattern that's color scheme is a darker version of the US Army's UCP. Most noticable in the boonie cap and bandana -
Operation Trebuchet - Total conversion mod for Arma 3
theronnett replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Finally Have all the Camouflage Color Schemes In Halo Reach and Halo: CEA Plan to get brighter Pictures for the Woodland and Get Cleaner Pictures for Halo: CEA UNSC Soldiers and Marines http://imgur.com/a/kNWoa ODST http://imgur.com/a/c0qq8 Desert Army Units Camo 1 Rifleman http://i.imgur.com/XJhsIpu.jpg Camo http://i.imgur.com/wvugDnX.jpg Camo 2 Heavy http://i.imgur.com/mqaqiog.jpg Camo http://i.imgur.com/qa0cV2j.jpg Camo 3 Specialist http://i.imgur.com/otk304W.jpg Camo http://i.imgur.com/yWMOKrN.jpg Camo 4 Medic http://i.imgur.com/e4Wfgun.jpg Camo http://i.imgur.com/0Pzo5hA.jpg Woodland Army Units (Going to get brighter pictures) Camo 1 Rifleman http://i.imgur.com/dOCNfDs.jpg Camo http://i.imgur.com/JdBG14A.jpg Camo 2 Heavy http://i.imgur.com/uztmbFC.jpg Camo http://i.imgur.com/k2Nd7Wy.jpg Camo 3 Specialist http://i.imgur.com/0ZEnCtI.jpg Camo http://i.imgur.com/6cmqxlV.jpg Camo 4 Medic http://i.imgur.com/3ZMzc8z.jpg Camo http://i.imgur.com/EXmpI4x.jpg Air Force Camo 1 Pilot http://i.imgur.com/vhryW2N.jpg Camo http://i.imgur.com/k8nPhZ6.jpg Marines Halo: Reach Marine http://i.imgur.com/eS9WJ7S.jpg Camo http://i.imgur.com/sqLcH33.jpg Halo: CEA (need to do a Bit more to be happy) Marine http://i.imgur.com/9gCSkGZ.png Camo http://i.imgur.com/cMOXV1S.png ODSTs Camo 1 ODST Regular http://i.imgur.com/7UMyOXi.jpg Camo http://i.imgur.com/fjd6iS0.jpg Camo 2 ODST Bullfrogs http://i.imgur.com/o8jjK2j.jpg Camo http://i.imgur.com/80MmiWr.jpg Thats Pretty much about it. If you need better visuals of a certain class, please feel free to ask -
Operation Trebuchet - Total conversion mod for Arma 3
theronnett replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
If you look at all the camo Patterns In reach, They are all exactly the same pattern I'm marking Variations in color schemes Also, to my eyes in this picture, looks like a greenish color in this picture http://i.imgur.com/80MmiWr.jpg Bungie used they same Pattern through out the game, they just kept swapping color pallets ---------- Post added at 00:11 ---------- Previous post was at 23:58 ---------- Everyone keeps making fun of the ass shots. -_- It is the only part of the body that shows the most of the color scheme. It isn't like I want too -
Operation Trebuchet - Total conversion mod for Arma 3
theronnett replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Will do, tomorrow, Have to load the ODSTs then bed. The ODSTs chest piece is basically the EVA chest piece with a ODST plate thrown on top of it ---------- Post added at 20:17 ---------- Previous post was at 19:48 ---------- ODSTs Done. going to Update the list, here is what is added, ODST album http://imgur.com/a/c0qq8 ODSTs Camo 1 ODST Regular http://i.imgur.com/7UMyOXi.jpg Camo http://i.imgur.com/fjd6iS0.jpg Camo 2 ODST Bullfrog http://i.imgur.com/o8jjK2j.jpg Camo http://i.imgur.com/80MmiWr.jpg Now to bed -
Operation Trebuchet - Total conversion mod for Arma 3
theronnett replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
So I finally figured it out. The color schemes to the fatigues for the troopers in halo Reach. It's literally a class base system for who gets what. And 4 each For woodland and desert. (Haven't done urban yet. But i know what to look for) Camo 1. For the basic rifleman (will sometimes come equipped with a assualt bag) Camo 2. For the Heavy Armored Rifleman. ( they always have the knife on the chest piece and the large rucksack.they are also only ones who put the sniper rounds on the shoulder pad. Not all the time though ) Camo 3. For the Specialist. The guys with the radio packs. ( they are also the only guys with the rangefinders on the helmet too, though not all come with them) Camo 4. Medics. (White Medic helmet with Medic decals all over. Always has an assualt bag) I hope this helps those guys who wanted to make camo based off halo reach Middle of Uploading the Air Force and Woodland Units from the Xbox. After that I'll Be in New Alexandria ---------- Post added at 18:27 ---------- Previous post was at 16:55 ---------- What I Got so far in Halo: Reach All of it is stored here http://imgur.com/a/kNWoa Desert Army Units Camo 1 Rifleman http://i.imgur.com/XJhsIpu.jpg Camo http://i.imgur.com/wvugDnX.jpg Camo 2 Heavy http://i.imgur.com/mqaqiog.jpg Camo http://i.imgur.com/qa0cV2j.jpg Camo 3 Specialist http://i.imgur.com/otk304W.jpg Camo http://i.imgur.com/yWMOKrN.jpg Camo 4 Medic http://i.imgur.com/e4Wfgun.jpg Camo http://i.imgur.com/0Pzo5hA.jpg Woodland Army Units Camo 1 Rifleman http://i.imgur.com/dOCNfDs.jpg Camo http://i.imgur.com/JdBG14A.jpg Camo 2 Heavy http://i.imgur.com/uztmbFC.jpg Camo http://i.imgur.com/k2Nd7Wy.jpg Camo 3 Specialist http://i.imgur.com/0ZEnCtI.jpg Camo http://i.imgur.com/6cmqxlV.jpg Camo 4 Medic http://i.imgur.com/3ZMzc8z.jpg Camo http://i.imgur.com/EXmpI4x.jpg Urban - They use forest, but the sun is brighter so I might swap the Forest from the cloudy beach to the ones from New Alexandria. But doing that later Air Force Camo 1 Pilot http://i.imgur.com/vhryW2N.jpg Camo http://i.imgur.com/k8nPhZ6.jpg Marines Halo: Reach Marine http://i.imgur.com/eS9WJ7S.jpg Camo http://i.imgur.com/sqLcH33.jpg Halo: CEA (need to do a Bit more to be happy) Marine http://i.imgur.com/9gCSkGZ.png Camo http://i.imgur.com/cMOXV1S.png ODSTs (Their Own Album) http://imgur.com/a/c0qq8 Camo 1 ODST Regular http://i.imgur.com/7UMyOXi.jpg Camo http://i.imgur.com/fjd6iS0.jpg Camo 2 ODST Bullfrogs http://i.imgur.com/o8jjK2j.jpg Camo http://i.imgur.com/80MmiWr.jpg That is all I have at the moment, It's been a fun experience -
Operation Trebuchet - Total conversion mod for Arma 3
theronnett replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Lol. Only in arma ---------- Post added at 14:50 ---------- Previous post was at 13:23 ---------- So my goal today is to post in detail Woodland Army troopers. Urban Army troopers. And the Bullfrogs Today. Maybe if I'm lucky. Buck if I get his random mission -
Operation Trebuchet - Total conversion mod for Arma 3
theronnett replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ah. Makes sense. I figured it did. But all a see is a super smooth surface. Like prototype smooth. The 1st falcon ever made smooth before it got mass produced lol (I say this for if you look at any vehicle prototype, it's super nice looking, then it gets mass produced and it gets edgier) ---------- Post added at 12:04 ---------- Previous post was at 11:55 ---------- If only arma. if only http://i.imgur.com/T5DdK6k.jpg -
Operation Trebuchet - Total conversion mod for Arma 3
theronnett replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Your right. I wasn't trying to offend. Your your right. it wasn't halo 4. It was halo 2 anniversary multiplayer warthog. They use the halo 4 warthog model in it, why i was thinking halo 4. But h2a mp color scheme is way darker http://i.imgur.com/CvVDHU7.png Other then that. Reflection wise. Looks good. but taro is right. It does look like a plastic toy lol ^-^ Once it gets scratches and dings in it like the pelican. It'll look tops -
Operation Trebuchet - Total conversion mod for Arma 3
theronnett replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'm not. Halo 4 paint scheme is good. Just noticed you guys are doing the halo 4 green. Not the Reach one ]And i love halo 4 -
Operation Trebuchet - Total conversion mod for Arma 3
theronnett replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hmmm http://i.imgur.com/nzYZfpO.jpg http://i.imgur.com/Xh0Ggr4.jpg http://i.imgur.com/1L3MaiL.jpg http://i.imgur.com/cZnGzEW.jpg It may be my personal opinion. But are you using a to dark a shade of green? -
Operation Trebuchet - Total conversion mod for Arma 3
theronnett replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
That's what they did in Halo: Reach http://imgur.com/a/3eOzT Desert Army Units Rifleman http://i.imgur.com/XJhsIpu.jpg Heavies http://i.imgur.com/mqaqiog.jpg Specialist http://i.imgur.com/otk304W.jpg Medics http://i.imgur.com/e4Wfgun.jpg I'll get the woodland for you guys tomorrow -
Operation Trebuchet - Total conversion mod for Arma 3
theronnett replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
That's how the army does it in reacH. All mixed matched. Check my albums I been posting. The desert troopers in the Tip of the Spear level has the greatest example. They were rocking 4 uniforms(not counting the guys that spawn in the Falcons or warthogs) -
Operation Trebuchet - Total conversion mod for Arma 3
theronnett replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
So if your going to base camo colors and patterns off reach, I just finished taking photos for the Long night at Solace level. For Woodland. Long Night of Solace has 2, possibly 3, woodland color schemes. For Desert. Tip of the Spear has 4 color schemes. 1 of them being a medic only one Neither of the Woodland or desert medics wear All white armor. Just their Helmets Won't be able to get the new batch of photos up today Well the Falcon is still a WIP, they still have to fully texture it. Halo: Reach http://i.imgur.com/1L3MaiL.jpg http://i.imgur.com/cZnGzEW.jpg Arma 3 http://cloud-4.steamusercontent.com/ugc/540771566024271669/9DE0A96F86B5CB3D6B69A30ADB02AB8110084838/ as you can see that it is still bare bones and isn't finished, the Pelican had the same thing going for it for TEI, but once the texture artist got onto it, it started looking amazing -
Operation Trebuchet - Total conversion mod for Arma 3
theronnett replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Fixed. sorry ^-^ ---------- Post added at 02:08 ---------- Previous post was at 01:58 ---------- I was mistaken about the T-Pose, but this should still help a lot http://imgur.com/a/kNWoa So really looking at it, It really Looks like the Sleeve is an attachment that can be taken off, So the bulky looking shoulders are part of the fatigues. If you go through that link vigorously, you'll see what I'm talking about, but the Fatigues are a 2 part Uniform, With a top and Bottom. Sleeves http://i.imgur.com/FYejcff.jpg No Sleeves http://i.imgur.com/Itfqblh.png The split between top and bottom http://i.imgur.com/q3hkxsG.jpg http://i.imgur.com/yWMOKrN.jpg http://i.imgur.com/bkgcj9R.png http://i.imgur.com/DYDNQN7.png Also with the marines on the pillar of Autumn, if you look really closely, use a Very dark UCP camo pattern http://i.imgur.com/cMOXV1S.png -
Operation Trebuchet - Total conversion mod for Arma 3
theronnett replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
So pelicans, It seems like in reach, it has a open crew department, and in Halo CEA, it is closed Halo: Reach http://i.imgur.com/WyoZQlw.jpg (160 kB) Halo:CEA http://i.imgur.com/DwB87xM.png (2541 kB) -
Operation Trebuchet - Total conversion mod for Arma 3
theronnett replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
But we can do it, with Albatrosses and Marines. Remember, Halo took a lot from starship troopers and Aliens -
Operation Trebuchet - Total conversion mod for Arma 3
theronnett replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@Devs. So I was playing around with the camera on reach and I was able to have my camera at the the right spot to spot the troopers spawn with a arms out T stance. Not really T, more of a upside down V. But Close to T. I wasn't able to get any for I had to go to work. But would pictures of that nature help in anyway? ---------- Post added at 13:51 ---------- Previous post was at 12:16 ---------- Once the frigate gets finished and if the albatross gets is ever done. My dream of doing a drop like this will become a reality -
Operation Trebuchet - Total conversion mod for Arma 3
theronnett replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yeah.... I might use the vanilla vest on the innes to get that look form the bootcamp comic. But that's about it. Taking attention away from the actual game progress for someone's pet project seems like a huge waste of resources