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theronnett

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Everything posted by theronnett

  1. I know the rear bay door would open to allow pelicans to fly in and pick up vehicles. (Would suggest a elevator, but seeing how arma handles elevators. Nope. Don't do that lol. Rather just use zues and be like the warthogs came up on a elevator) For rooms, you named all the important stuff. more then 1 barrecks room makes sense. Possibly a firing range Near the armory. Every Sci fi ship dealing with marines has a small test fire/ zeroing range. 25meters minimum for zeroing. For trooper is going to accept a weapon from the armorer And go into battle with out zeroing the weapon To their eyes. No matter how bad ass. Even the small COPs I was post in in Iraq had a zeroing range. No matter how small the firebase was. ---------- Post added at 10:07 ---------- Previous post was at 10:06 ---------- For no trooper * ---------- Post added at 10:10 ---------- Previous post was at 10:07 ---------- Also the elevator was met for the vehicle bay to the pelican Hangers. For you know they would've had one ---------- Post added at 10:15 ---------- Previous post was at 10:10 ---------- But it would be sweet if you had a real drawn out interior to the ship. For If you do. I could see planing a few operations where you are raiding the ship as innie boarders/ fighting off innie boarders. Or marines trying to take back the ship from innies/ fighting off marines. ---------- Post added at 10:20 ---------- Previous post was at 10:15 ---------- Hell. Having a innie controlled ship doing full broad ships with a unsc controlled ship while boarders from both teams try to board each other to take over the bridge of the rival ship (like star wars battlefront 2 space combat missions) pvp matches would be pretty intense lol ---------- Post added at 10:22 ---------- Previous post was at 10:20 ---------- How Broadsides turned into broad ships on spell checker is beyond me
  2. Won't Lie, If you ever get that working, Just having all those 50mm cannons working would be awesome.
  3. Kinda like how they were used in Reach? Level Tip of the Spear? (video related) In Atmosphere Mac blast though (video related) ---------- Post added at 00:06 ---------- Previous post was at 23:55 ---------- I think that is what people want, but I'm fine with static
  4. M862 Arctic Hog i say is still one of the most bazaar looking warthogs i say http://unscmarines.tripod.com/sitebuildercontent/sitebuilderpictures/.pond/3picssnowhog.jpg.w560h155.jpg Apparently the M914 Recovery Vehicle warthog plays the same role as the M1037 maintenance humvees my unit used to maintain our vehicles. (possible faster maintenance vics in places where an elephant won't work?) M1037 maintenance Humvee http://www.globalsecurity.org/military/library/policy/army/fm/4-93-53/fig2-2.gif
  5. Yeah. My clan focuses on US Army light infantry. So our operations will be really focusing on airborne, Air assult (which can't really be don't till hornets and falcons are put in) and motorized (warthogs replacing humvees is perfect). We'll fight insurgents, but we will also pit your units against CSAT when it becomes more drawn out to see how everything pits against a real army. (Or innies with lots of stolen UNSC hardware) it'll be fun. We'll test out odsts. But we are more army focused then marine.
  6. All I care about during alpha release is a list of known bugs and issues so when my buddies and I are putting what is out through the ropes. We don't bother you guys with stuff you are already tracking. We plan to go nice and slow and give helpful advice with the bug reports. We know yout guys are stressing and we don't plan to make your lives harder.
  7. Looks like the UNSC did have Airborne units under the UNSC Army http://www.halopedia.org/UNSC_Army_airborne ---------- Post added at 13:58 ---------- Previous post was at 13:42 ---------- infact the air assult helmets worn by some spartans like Kat were designed for the Army Airborne units as in improvement to the ODST helmets. So it may be an idea for units like mine that is more army focused and won't be using odsts much. But would be deploying in a more ranger airborne style UNSC action. So adding the air assult helmets for those wanting to do army airborne and even possibly marine airborne would be a sweet idea. I know my clan is going to add the script that King of the hill does when You eject out the pelican as infantry, you will get a parachute automatically with out losing your assult bag. For airborne units carry their kit bags on their chest when they drop and being forced normally to carry chutes onto the bird will ruin that for we wouldn't get to carry our kit. We also have plans to try to make it work when you detach a warthog from the pelican at high elevation, it'll deploy a chute of its own like the 82nd does for their humvees. Hopefully we can get it to work. ---------- Post added at 14:12 ---------- Previous post was at 13:58 ---------- A more complete description of the UNSC Airborne Http://www.halo.wikia.com/wiki/UNSC_Army_Airborne Basically saying the the Airborne is the Army equivalent to the ODSTs Perfect picture in what I had in mind http://halo.bungie.net/images/games/Halo2/Gallery/Print/EDGE_Cover_Oct02.jpg
  8. Actually it was stated they were not ODSTs ---------- Post added at 12:30 ---------- Previous post was at 12:27 ---------- An interesting read that the Sins of the Prophets guys posted on their Facebook. People debating the practical use of the UNSC vehicles. Found it a fun read. http://www.reddit.com/r/AskScienceFiction/comments/2w1acf/halo_okay_who_is_the_idiot_who_designed_the_unsc/ ---------- Post added at 12:32 ---------- Previous post was at 12:30 ---------- Hopefully the link works this time Http://www.halo.wikia.com/wiki/105th_Drop_Jet_Platoon Okay looking further into it. they were recon into being odsts. I am mistaken But funny a whole odst plt were slaughtered by uggoy
  9. So you know. The UNSC did have traditional airborne forces in the form of Drop Jet platoons halo.wikia.com/wiki/105th_Drop_Jet_Platoon
  10. The H3:ODST SMG was also way more accurate then the regular smg, don't know how accurate it is in H2A multiplayer, was going to run some test
  11. On the Halo2A multiplayer playlist, it hast the silenced smg with smartscope in it. And they Increased the rounds to 60 per a mag, also shoots slightly faster, Was empty when the regular SMG still had a 4th of the mag left in it. Magazines were not interchangeable between SMGs also
  12. Hey spacenavy. Remember when we talked about muzzle velocity and the length of barrels plus the type of ammunition effecting how much damage a weapon can do in real life. But of course we agreed it didn't matter for arma3 engine didn't think that way.... well BI just changed all the rules on us. So what I was talking about now will soon apply http://dev.arma3.com/post/oprep-muzzle-velocity
  13. Yeah, I know, SpaceNavy was pretty impressed when I was able to inform him that he could test it on the mission editor. Now we just need to get the survivability of the Huran and your all set. For the Huran can take a beating and has a high crash landng survivability. As view at here. I actually had a clan try to poach me cause we got shot down and I was able to land it on in the drink with all passengers alive but the pilot. (me xD)
  14. So I remember hearing you guys had problems with the flight mechanics with the Pelican. Well I was playing with the Taru (that Csat heavy lift chopper from the chopper) and I have say, it's the closest chopper I flown in the game (dlc and vinilla) that I believe would handle like the pelican dropship in chopper form. It's super fast. Durable. turns on a dine. Even with the extended cargo pod attached to it. It also has co-axial roter blades. I won't lie. I don't know much in the way of moding. But if there was a way to adapt the flight mechanics of it to your pelican. It may help a bit. Unless you already thought of it. Then I'm a failure in ideas haha. but if none if you have the Dlc. I do believe you can still test them out on the mission editor. But if not. I can make a video of me putting the chopper through the ropes or we can pop into my clan's public server and you can do a ride along with my clan leader who Flys with that advanced flight mechanic and with joy sticks and rudder peddles.
  15. Just saw this. you may think it has nothing to do with this, but watch it, and you'll understand why i posed it. Its by Dslyecxi, so its worth it.
  16. Biofoam is more of super clotting/painkiller/anti infection agent. all in one. Basically replaces the Quikclot combat gauze I used in Iraq.
  17. Talking about this? http://ark170rox.deviantart.com/art/Halo-Pelicans-86074802 ---------- Post added at 06:26 ---------- Previous post was at 06:01 ---------- THIS!!! IS WHAT I HOPE TO RECREATE WITH THIS MOD http://lordhayabusa357.deviantart.com/art/UNSC-157th-Battalion-396423686
  18. So I spent the last 3 weeks playing the Halo 5 beta and have to say Halo is back. It has the Halo 2 style arena combat, while being fast pace enough to keep up with modern shooters today while still feeling like halo. 343 differently learned from halo 4. but this video pretty much states the 10 things that really stands out for halo 5, be it pros or cons
  19. They stated that they will support the FEMAL3 mod which adds woman players into the game
  20. I looked it up, it came up on Halo Fanom, So it originated from a fan fiction http://halofanon.wikia.com/wiki/M73_machine_gun
  21. just feels like a waste when you have this giant high power flashlight on it that doesn't light much, and just trying to say that bungie was going to add them but didn't cause of balance, but yeah, if you guys decide not to add the M32 Style weapon, I'll just use the mod that has a m32 for my Marine units for my operations for the clan.
  22. Oh I got to ask, will the MA37's be getting GL attachments too, or just the MA5B's? ---------- Post added at 01:17 ---------- Previous post was at 01:15 ---------- AH PROOF! that the MA5B's were going to have a grenade launcher attachment http://www.halopedia.org/M301_Grenade_Launcher ---------- Post added at 01:20 ---------- Previous post was at 01:17 ---------- Also another beast GL for the UNSC marines http://www.halopedia.org/XM510_grenade_launcher ---------- Post added at 01:47 ---------- Previous post was at 01:20 ---------- There was an underslung shotgun too http://www.halopedia.org/Underslung_shotgun
  23. Halo MCC is worth it. Been having a blast and the multiplayer is actually working most the time. If only spacenavy finally accepted my game invites to play whenever he gets on. but he ignores me lol.
  24. I'm happy for the templates for re-textures. That way my clan can throw our unit patch on our outfits and get fatigues that match situations that we find ourselves into ---------- Post added at 05:05 ---------- Previous post was at 05:03 ---------- it has single shot in the books ---------- Post added at 05:06 ---------- Previous post was at 05:05 ---------- It does in the books, but ALL rifles have a single shot option. it's just smart
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