zabb
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Posts posted by zabb
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Cyber Punk Police MOD
If problems occur during creation or another, this project will be aborted.
Maybe, this mod has only stuff, no mission.
Requirements
images
Advertisement is displayed because I report to use the music. Not for me.
demo:optical camouflage
Features:
-Faces
-Uniforms
-Vests
-NVs(TI)
-Backpack class: Puppet for CTF (maximumLoad=0, mass=100)
thank you.
- 12
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Hi zabb, thx for your mod :). It seems a texture is missing in the BHD pbo cause i have this error : cannot load texture bhd\do_1_d_smdi.paa and effectively is not in the pbo ^^.
He is call at line 63 : texture="BHD\do_1_D_smdi.paa"; in the do_1_co_D.rvmat. Thanks for the fix :). And when you update your mod don't forget to delete the config.cpp ^^.
thank you for report. ill check that.
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Thank Zabb.
I would like to ask a question.
Helmets are protected too? or only vests?
yes. but, helmets has low armor. download from workshop when you didnt download that.
http://steamcommunity.com/sharedfiles/filedetails/?id=779520435
Hy the is this Right
The Woolcap's and the Booniehat's have all the Same Texture
Launch only TRYK, or change the load order.
Download from Workshop when you cant see camo textures again. thank you.
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update
TAC VEST 1.2.3
DL
__________________________________________________________________________________
TAC ver1.2.3
Add: RRV AOR1 *4
Revenger vest
__________________________________________________________________________________
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update
ENFORCER MOD 0.6.1 Beta
Requirements:
[TRYK (0.95)]
[TAC Vests (1.2.3)]
I dont support if you use to old TRYK0.94b.
DOWNLOAD
----------------------------------------------------------
ENFORCER 0.6 Beta
added:
-Female unit (This unit has an inner uniforms)
-Glasses(NVclass)
-Female T shirt uniforms
-Punk female head *3
-Male shirt uniform
fixed:
-config setting for TRYK ver0.95 (repaired)
----------------------------------------------------------------------------------------------------------------------------------------------------------
How to use the Female Units (0.6 beta)
Female head 1~9 (classname: EF_Fem_Head_1~9)
type [this setIdentity "EF_Fem_Head_X"] in unit\init when use with voice.
*"female unit" has inner uniforms.
EX.1 @Use Female unit1-9 (this unit cant pull off the clothing by OTHER player)
if you use head "Fem_1"
1. Use the "female unit 1"
2. Right click the unit, "Edit Loadout". *base unit is C_man1. you need to check the "Edit Loadout" least once.
3. type in unit\init.
this setIdentity "EF_Fem_Head_1";
EX.2 Use Female BASE UNIT (ofcourse you can use female unit1~9)
1. Make the loadout and EXPORT in Virtual Arsenal
2. Use the "Female Unit (BASE)"
3. Paste loadout
4. delete this line
comment "Set identity";
this setFace "--------";
this setSpeaker "---------";
4. type in unit\init.
this setIdentity "EF_Fem_Head_x"; x=1~9
-------------------------------------------------------------------------------------------------- 1
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update
DL
TRYK's Multi-Play Uniforms ver 0.95
"TRYK 0.95" is the "Repaired TRYK 0.94b".
*not need armor patch
fixed:
- error message "iteminfo"- all armor value
deleted:
- some chest rigs // common items to other MODs
changed:
- some class name and models // some of the items have been rebuilt
remove:
-zabb and zabb2.pbo //this stuff moved to "TAC VESTS mod"- 8
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UPDATE
ENFORCER 0.5.2
you need to require "TAC1.2.1"
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added:
-Police badges
-Female Police Uniforms
-Round glasses
-Female bag *3
-Shoulder holster
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update
TAC ver1.2.1
DL
https://mega.nz/#!W89kjJCD!b2Yc5rTubKXVBhx0Ghfx8C61OiWP34xfzabG20JP6LU
__________________________________________________________________________________
TAC ver1.2.1
fixed:
-some missing data
changed:
-some beard models
Added:
-PMC ID CARD (deleted)
-TAC V1P (no cuffs)
__________________________________________________________________________________- 1
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UPDATE(small)
ENFORCER ver 0.5.1
*This update is not important.
DL
changed:Female head
-hair model and texture
fixed: missing shadow volumes
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So... I can't seem to put the faces on anyone in the eden editor, am I missing something?
use VA loadout, and paste to Unit\init
look this when you need with voice.
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How to make the Female Unit
Female head 1~6
type [this setIdentity "EF_Fem_head_X"] in unit\init when use with voice.
* you cant use this with "this setFace" and "this setSpeaker"
EX.
if you use head "Fem_1"
1. paste loadout export data to unit\init
2. delete an identity data:
comment "Set identity";
this setFace "Fem_1";
this setSpeaker "Male03GRE";
3. type in unit\init:
this setIdentity "EF_Fem_head_1";
*Fem_1~6
EF_Fem_head_1~6
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Basically Like this vest here but the ability to see the gun in the holster and without zip-ties
I see, wait next update.
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@Zabb, would you be able to make a version of the Police, Sheriff Vests etc without the zip ties like in your older updates?
- Thanks :)
TAC-V1? post with photo and layout when you need.
Thank you.
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Hey Zabb,
Just downloaded this pack, and I'm getting a texture error with the six different BHD vests. The load-bearing rig component is having a texture load error, like so.
Do you have any known solutions or work-arounds?
Maybe, you are using this with @TRYK ? You need to DELETE "zabb.pbo and zabb2.pbo" in @TRYK\addons\. :)
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YOU MEAN ADDON MACHINE !!!! and yet again a other good update from Zabb :D :D :D :D :D :D thanks for honoring my request for the gendarmerie vests :218:
Thank you.
Yep, female soldiers / civilians have been possible for a longer time, it had been done in ArmA1 and ArmA2. The only problem maybe that you can't make them much smaller (in terms of height) than the men or you would gain distortions. And the hands. But other than that, no problem really. Sure, if you're a perfectionist (and masochist), you could create a new set of anims etc. But all that work just for smaller female models? Not worth the effort.
Hmm... I try it maybe. But dont expect to much. ;)
Thanks zabb :)
ArmA3.de Mirror updated:
Enforce (Police and Punks) Mod by zabb (v0.5)
Kind regards
Miller
Updated version frontpaged on the Armaholic homepage.
Thank you for mirror link.
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Looks great man, just curious though why did you remove the ID cards? I always enjoyed those but I you probably had your reasons.
Ah,OK. I'll add the ID cards again. Wait next update, thanks.
Thank you for mirror link.
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update
TAC ver 1.2
DL
fixed:shadow volumes
added:
-Under Armour caps
-K6-3 Helmet
deleted:
-PMC ID CARD- 1
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UPDATE
ENFORCER 0.5
*need @TAC ver 1.2
DL
Fixed:
-Female "hand" and some position.
-Shadow volumesAdded:
-Cap :POLICE/Black
-FemaleCap :Under Armour
-Vest :"GENDARMERIE","POLICIA" -
fitted the male skeletons and shaped different faces.
no effect
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@Static Animations @TRYK
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[WIP] SUV
sniper position on the roof.
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[WIP] dread hair
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@RHS, @Spec4Gear, @Static Animations, @TRYK
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[wip] K6
combination with RHS
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Hi,
This mod looks really promising at breaking up the 'all male civilian population' experienced in arma: also gives options for the lady of our group. However the requirement of TRYK mod is holding me back as that mod is essentially a dead mod due to author losing source files. Is this mod looking at moving away from that compatibility? or is there a chance for a 'lite' standalone version? (equally on a personal note I've never liked the TRYK mod as it adds too much unnecessary - to me at least - stuff to the virtual aresenal)
Cheers,
V
Actually, no chance "stand alone" version, because EF is using many texture and material from @TRYK and @TAC.
>>However the requirement of TRYK mod is holding me back as that mod is essentially a dead mod due to author losing source files.
Yes, Im working to repair the TRYK, and Enforcer mod includes some repaired items.
Ah, maybe you dont know, Im menber of TRYK. :icon_hm:
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[WIP] DEN-NOU /Cyber punk police MOD
in ARMA 3 - ADDONS & MODS: DISCUSSION
Posted
Thanks. These jackets are already included in ENFORCER 0.7beta (on Steam workshop)
Yes, I think.... Hong Kong or Taiwan is good.