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zabb

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Posts posted by zabb


  1. 23 hours ago, Victruso said:

    Alright, you'll have to give me a couple hours from now, that will take a while.

     

    Actually, that's a no-go. It's like 90% of the pack is off in values, for example-

     

    The "DEA vest" has the same armor value as the vanilla Carrier Rig(all colors), but the "DEA Assault" goes past that...Actually, nevermind. I'm just gonna make a patch addon for this and call it a day.

     

    I said "DON'T CUSTOMIZE THIS MOD" in description. This mod is NOT YOURS.

    Many modders were killed motivation by like you.

    • Like 1

  2. 14 hours ago, Victruso said:

    Can you guys fix the armor values for some of the vests?

     

    1. Ammo Belts(All straps, no armor actually visible)
    2. Belt Pouches(All straps, no armor actually visible)
    3. Chest Rigs(All straps, no armor actually visible)
    4. First On (Honestly the armor value for that small piece of ceramic plate covering the player is too high.)
    5. Suspenders(All straps, no armor actually visible)
    6. Handgun Holster(All straps, no armor actually visible)
    7. And a lot of the other vests have higher ballistic protection than the strongest vanilla vests in the game.

     

    Post with each "Vest name(XXX) and values(XXX)" all of list again.

     

    -----------------------------------------------------------------

    Vestname=XXX

    descriptionShort=XXX
    armor=XXX
    -Chest

    \armor=XXX

    \passThrough=XXX
    -Diaphragm

    \armor=XXX
    \passThrough= XXX
    -Abdomen

    \armor=XXX
    \passThrough= XXX
    -Body

    \armor=XXX
    \passThrough= XXX

    -----------------------------------------------------------------

    • Like 1

  3. 22 hours ago, F2brother24 said:

    I have done download this mod ,and i open with virtual arsenal but  if i use this mod mod not working arma game always closed self  anyone know how fix this ?

    well... Maybe, that problem isnt by TRYK. And post with error message or logs when you post something in next time.

     

    Delete armor patch if you are using, and I dont support other mods.

    1. Launch only TRYK. Download again from workshop(or mirror link*) when you cant work that.

    *mirror [ARMAHOLIC, ARMA3.de and PWS]

    2. Change the load order.
     


  4. On 2017/2/6 at 0:38 PM, Nick Haggerty said:

     

     

    just letting you know that with your most recent update a lot of the pictures are not showing for items in the traders, no errors given.

    I dont know when you dowload it, but try this from workshop. (ver0.96 fix2)

    http://steamcommunity.com/sharedfiles/filedetails/?id=779520435

    *this is an important. I dont support to other MODs because our mods haven't scripts. its simple.

     

    Possible cause: changed classname or deleted items (0.94b to 0.95)

    Some vests moved to the TAC VESTS MOD in "zabb.pbo and zabb2.pbo". Or, deleted.

    *I will work according to instructions of teriyaki.

     

    Anyway, I cant check your errors, because I cant find classname of invisible items from your picture.

     

     

     

    On 2016/12/6 at 8:49 PM, Vasily.B said:

     

    On 2017/2/6 at 0:58 PM, road runner said:

    Movies have copyright protection, do these addons?

    One of the reasons I've pulled most of my private stuff from steam is people adding it into other mods and zero credit given, steam is great for some things, but really bad as their terms and conditions leave little you can do to combat addon theft.

    the fact you're downloading movies more than likely, unless from an official source, breaks the laws with regards to its distribution and copyright in the first place. ;) 

     

    well...maybe, I need to post this again.

     

    TRYK ver 0.95 or later
    Arma Public License Share Alike (APL-SA)


    EXCEPT:

    Cinco- CoverAll Texture and material
    Kiory- Balaklava (Kio_Balaclava.pbo)

    zabb - TAC Vests (0.94b "zabb.pbo and zabb2.pbo")

    *NOT include the permission of "TAC Vests" when you take permission from teriyaki.

     

    Only that.

     

    • Like 3

  5. On ‎2017‎年‎1‎月‎16‎日 at 8:44 PM, ArmaCustomer said:

    Hi Zabb, firstly *huge* thanks for reincluding the TAC-V1 Marshal (navy color) vest to this addon. It's a great addition to an already top quality collection of vests. Thanks again for the work put in for Arma fans, which most of us would have no idea how to do!

     

    I don't suppose there is a way that in a future update, the 'Police US Marshal' patch can be re-added to the front of the vest as it was in a few versions back? So that the small patch is visible on the front left breast as well as Large on the rear of the vest? I know that is a very minor request but I thought it worked really well style wise, especially for the law enforcement vests. No worries if this is not possible or too much work or simply that no one else is demanding it. But I thought I'd request it anyway as it's a really great skin.

     

    Thanks again,

     

    Post request with pictures or layout if you could. That way it will be what you want.

    Thank you.


  6. On 2016/12/18 at 0:17 AM, shigzi said:

    This is great, good work, but another thing we could use is:

     

     

     

    On 2016/12/18 at 4:30 AM, bars91 said:

    Would actually be pretty easy with the AAF helmet and a healthy selection of retextured Vanilla A3 plate carriers.

    The gas mask would be the only REALLY necessary custom job.

     

     

    Yes,its working, of course gasmask too.

    • Like 2

  7. Hi Zabb,

     

    You can actually only load up OPTRE and just place the buildings onto any existing ARMA map with the editor the save the mission.

     

    Then you can pass the mission PBO out for players to create missions.

     

    For example, you can add OPTRE buildings in Tanoa Georgetown or pick a place near the water and create.

     

    Even with CUP maps or any other maps. I think we only need a good map with coast to create Tokyo. Or use the CUP DESERT MAP (only load cup core and cup maps mod), then place buildings into the map, save as a mission.

     

    Remember to add at least one user playable character to test walking around.

     

    Oh, I see. Thats nice idea. :)

    Now the addon builder has a problem that the binarize is not completed on my PC, I release version aplha if resolved. thank you.

    • Like 1

  8. Pack me a dozen...please ;)

     

    Kickass weapons (KA_weapons on steamworkshop) and EXOMOD have some exotic futuristic weapons (KA has XM25/PDW/WA-2000/Minigun/caseless rifle from Ghost Recon Future Soldier etc... and a working KATANA)... no need for requirements, just a suggestion for screenshots and compositions =)

     

    (The magpul PDW looks a lot like GITS M23)

     

    Sugoi sugoi! =D

     

    Cheers!

    Ah, looks like...  Is that a crack MOD using models imported from other games...?

     

     

    Maybe make Motoko's er.... the Major's hair more "fuller" such as :

     

     

     

    or add an arm patch "公安9課 - Public Security Section 9" :

     

     

     

     

    Last request: Applesee Duenan Hair style / face only so we can add her to the group as a bonus?

     

    Similar to either classic Manga style:

     

     

     

     

    Or OVA Style:

     

     

    >Applesee Duenan

    That's good request. I make something like that. :)

     

    edit:Ah I forgot this head. It was already possible with a combination(tryk and enforcer).

    7A85A12BDB2C05BF988DD98CD1CB4DDEA90346E3

    • Like 1

  9. @ Zabb - Agree to not copy directly and I only showed that picture for inspiration. The GITS Anime Series 1st GIG and 2nd GIG looks like the above picture. VR suit plus vest accessories so I thought it would be easy to make it look close.

     

    Looking forward to your own designs. Maybe we can see other Shirow Masamune designs!

     

    Im sorry if you mistake my post.

    [i try to make it as similar as possible. but I dont make game designs during on service(for pay).] :)


  10. Sugoi! 

     

    Can you use the VR Suit and color it so you can make the squad look similar to this:

     

     

     

    Possible. But please read this.

    I am not planning to copy other game designs. And they are paying licenses.

    If I copied the game design that is currently in operation, it is the same as the people who open up the workshop to another game by cracking other games or MODs.

    I declare that this MOD is "Cyber Punk Police". This is similar but different, it is a fake, I do not intend to make it perfectly.

    I believe that is courtesy. I think that you understand.

    Ah....Actually I only know comics and movie 20 years ago. lol

    • Like 1

  11. GITS mod, F#$@ YEAAAAHHH! =D

     

    I´ve noticed there was this GITS inspired nvg googles/bandana like since two EF releases ago... and some TAC vests looked futuristic..it was a matter of time for this mod offspring ;)

     

    Loved the Batou glasses and the thermo optical camo! I really hope you don´t abort this...so freaking awesome!

     

    Domo Zabb-sama! 

     

    I'll do my best. Thank you. :) 

    • Like 1

  12. Hi where i find classname for items?Thanks

     

    I don't know why you need  a classname, but you can find it.

     

     

    1. launch only TAC Vests

    2. open "EDITOR" and put the unit(player)

    3. click "PLAY SCENARIO"

    4. hit ESC key

    5. click "CONFIG" on Debug console

    6. find "TRYK_XX" and "TAC_XX"

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