flibble666
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11 GoodAbout flibble666
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Getting the same error with Alive and CBA_A3 since the last CBA update 14th march. Was fine pre update.
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(SMA) Specialist Military Arms
flibble666 replied to blazenchamber's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I managed to extract the class names via waybackmachine Here you go https://pastebin.com/5HstytXP -
[ALiVE, SP/COOP 1-20] Battle of Lythium
flibble666 replied to HeroesandvillainsOS's topic in ARMA 3 - USER MISSIONS
Thank you for the detailed reply and the time it took. ill give it a go . -
[ALiVE, SP/COOP 1-20] Battle of Lythium
flibble666 replied to HeroesandvillainsOS's topic in ARMA 3 - USER MISSIONS
thx i spoke to Alive guys and they said it was a bi issue and nothing the could do i am also getting exploding vehicles near the south airport (alive spawned) which is due to BI "safe" locations to spawn vehicles i was wondering if you had come across this if i cant get my mission to work ill try yours thx for the guidance. -
[ALiVE, SP/COOP 1-20] Battle of Lythium
flibble666 replied to HeroesandvillainsOS's topic in ARMA 3 - USER MISSIONS
hey i am trying to build an ALiVE mission for my squad on Lythium but indexing seems to be out vehicles and ai spawn in walls fall off towers did you reindex it? -
large [SP/MP][COOP] Patrol Operations - Official Thread
flibble666 replied to roy86's topic in ARMA 3 - USER MISSIONS
No i did not have not had a chance to try your other suggestions as yet but i think that is probably the issue must of missed it when looking through code thank you. -
large [SP/MP][COOP] Patrol Operations - Official Thread
flibble666 replied to roy86's topic in ARMA 3 - USER MISSIONS
Thank you for the advice ill give them a try. -
large [SP/MP][COOP] Patrol Operations - Official Thread
flibble666 replied to roy86's topic in ARMA 3 - USER MISSIONS
hey i am trying to edit patrol ops 3 for my server I have already changed the units and added some vehicles and re-spawn points but I want to edit or disable the Fatigue/stamina if i use the disable Fatigue parameter it only works until respawn. so i tried to use this in initPlayerLocal.sqf player setCustomAimCoef 0.2; player addMPEventhandler ["MPRespawn", {player setCustomAimCoef 0.2}]; player setUnitRecoilCoefficient 0.2; player addEventHandler ["Respawn", {player setUnitRecoilCoefficient 0.2}]; player enableStamina false; player addEventHandler ["Respawn", {player enableStamina false}]; the player setUnitRecoilCoefficient and player setCustomAimCoef 0.2; work fine but the player enableStamina false; has no effect I have tried removing class param_PO3_player_fatigue { title = $STR_PO3_PARAM_PLAYRFATIGUE; values[]={0,1}; texts[]={$STR_PO3_TEXT_DISABLED,$STR_PO3_TEXT_ENABLED}; default=1; code = "PO3_param_player_fatigue = if(%1 > 0)then{true}else{false};"; from the params.hpp but still no luck any help would be appreciated. flibble666