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flibble666

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About flibble666

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  1. flibble666

    Need Assistance With Mods

    Getting the same error with Alive and CBA_A3 since the last CBA update 14th march. Was fine pre update.
  2. flibble666

    (SMA) Specialist Military Arms

    I managed to extract the class names via waybackmachine Here you go https://pastebin.com/5HstytXP
  3. flibble666

    [ALiVE, SP/COOP 1-20] Battle of Lythium

    Thank you for the detailed reply and the time it took. ill give it a go .
  4. flibble666

    [ALiVE, SP/COOP 1-20] Battle of Lythium

    thx i spoke to Alive guys and they said it was a bi issue and nothing the could do i am also getting exploding vehicles near the south airport (alive spawned) which is due to BI "safe" locations to spawn vehicles i was wondering if you had come across this if i cant get my mission to work ill try yours thx for the guidance.
  5. flibble666

    [ALiVE, SP/COOP 1-20] Battle of Lythium

    hey i am trying to build an ALiVE mission for my squad on Lythium but indexing seems to be out vehicles and ai spawn in walls fall off towers did you reindex it?
  6. No i did not have not had a chance to try your other suggestions as yet but i think that is probably the issue must of missed it when looking through code thank you.
  7. Thank you for the advice ill give them a try.
  8. hey i am trying to edit patrol ops 3 for my server I have already changed the units and added some vehicles and re-spawn points but I want to edit or disable the Fatigue/stamina if i use the disable Fatigue parameter it only works until respawn. so i tried to use this in initPlayerLocal.sqf player setCustomAimCoef 0.2; player addMPEventhandler ["MPRespawn", {player setCustomAimCoef 0.2}]; player setUnitRecoilCoefficient 0.2; player addEventHandler ["Respawn", {player setUnitRecoilCoefficient 0.2}]; player enableStamina false; player addEventHandler ["Respawn", {player enableStamina false}]; the player setUnitRecoilCoefficient and player setCustomAimCoef 0.2; work fine but the player enableStamina false; has no effect I have tried removing class param_PO3_player_fatigue { title = $STR_PO3_PARAM_PLAYRFATIGUE; values[]={0,1}; texts[]={$STR_PO3_TEXT_DISABLED,$STR_PO3_TEXT_ENABLED}; default=1; code = "PO3_param_player_fatigue = if(%1 > 0)then{true}else{false};"; from the params.hpp but still no luck any help would be appreciated. flibble666
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