Jump to content

gopanchik

Member
  • Content Count

    7
  • Joined

  • Last visited

  • Medals

Community Reputation

10 Good

About gopanchik

  • Rank
    Rookie

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. gopanchik

    All The Weapons

    Syf, I don`t know why, but using your mod with RHS all red faction changes weapons to SVD. All - ATs, MGs, AAs, Riflemen! Can you fix it?
  2. Hi, I can`t understand which version of # 1 # IFA3SA version - The small standalone package with high quality A2 assets (buildings and vegetation mostly) # 2 # IFA3SA LITE version - The smallest standalone package - means also low quality A2 assets (buildings and vegetation mostly) # 3 # AiA SA version - If you already have AiA SA, or want to combine it also with the A1/A2/OA terrains (or other assets) from BI or made by the community # 4 # AiA SA LITE version - If you already have AiA SA LITE, or want to combine it also with the A1/A2/OA terrains (or other assets) from BI or made by the community (from here https://dev.withsix.com/projects/lib-issue-tracker/wiki/IFA3_Play_withSIX_install) (I play in ARMA 3) ...I need to play this WLA?
  3. I don`t know what is wrong, but when I construct AI static weapons - some time later (1-2 min) appers second same weapon at the same place - so they broke each other, becouse they are standing in the same place. Every time I must delete both of them and construct again.
  4. I don`t know what is heppening, but when I played standart version (1.9971) WLA menu (constraction, call support...) work very fast, now I play new version with RHS mode and this WLA menu is very stupid... every step in constraction or dialog taking about 7 seconds => It is very annoing. - Can this problem be due to the fact that I have added sound mode (Enable Voice-acting and custom Music in WLA)? I play in challenging difficulty and I can`t call gear-drop and para-vehicle.
  5. Thank you. What about re-number not in this scenario? for example in official campaing? P.S. I use @Blastcore-A3
  6. Hi again. During play I noticed some bugs. 1) On map Chernarus after finish quest "contact with locals to get to know about resistance" game begins freezing. I went to rescue the head of resistance from cell, but there was only cell without any people in it. I think game trying to create those people and fails, so game trys to create them again and again and freezes. 2) also there are some errors: a) Cannot open object rds_a2port_weapons/svd/svd.p3d b) no entry bin\config.bin/CfgCloudlets.25mmSparks c) no entry bin\config.bin/CfgCloudlets.DirtBulletImpact4 P.S. Explain me how to renumber my team soldiers? Because I deleted #3 and #4 in my teaam, so I play team: me, #2,#5 - I want to play: me, #2, #3 (chenage #5 to #3)
  7. Hi. SaOk, you wrote you are making an WLA with 2 sides: US and Rus. So: 1) make a function to select part at the beginning (rus or us). 2) let people create their own team. (I played 3 times, and every time I delete second, third and fourth soldier in my team, and hire new soldiers). Maybe player could start mission by one soldier and take refund for other team members and weapons. 3) it would be great if there is an oportunity to hire soldiers who you see in front of you or passing near you. For example 1 sniper with sniper rifle and amunition = 200$, but some guy with pistol and without pants and worse stats = 50$. p.s. I couldn't find that test mission with RHS mod. P.s.s sorry for my English
×