Jump to content

Sign in to follow this  
Powell

Bad headers in pbos

Recommended Posts

Hello guys

I'm having trouble trying to pack an addon. Let me explain:

I modified an addon config file to test something. I unpacked it with DePbo and Eliteness, modified it, and then I packed it back with cpbo. But when I tried the addon, I took loads of errors (no geometry lod in the RPT file, not found pictures...) and ArmA return to desktop when I try my units in the editor.

I said to myself "you did something wrong in your config, stupid addon maker". So I tried the same (unpacking then repacking) without modifying any file... and same problem ! Everytime I pack with CPBO or BinPBO, game seems to load the pbo with lot of problems and no units works. I tried to unpack with Eliteness the newly made pbos. If packed with CPBO, Eliteness find "Strange header", and if packed with BinPbo, Eliteness just can't unpack it, there is also a problem of header.

I could use MakePbo, but when I try it in Eliteness, it doesn't work ("DePbo No PBoFile opened" error), and when I try it in the command line, it doesn't work either (just shows the menu and doesn't pack anything).

I'd be really glad if you'd help me because I'm kind of desperate at the moment :(

Share this post


Link to post
Share on other sites

I use the 772010 version of cpbo.exe and have no problems (other than having to reclaim the PBO extension from OA and adding the -e in the registry to make extracting work.) Are you using the latest version?

Share this post


Link to post
Share on other sites

you might be binarizing he whole folder on pack (the models are already binarized), resulting in the described erors.

I have been using cpbo since its release without issues, and eliteness since OFP

Share this post


Link to post
Share on other sites

thx pufu for pointing eliteness out,was looking for a tool to open the AO pbo's,but nothing workt,good thing I still got eliteness in my tool box:yay:

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×