nzdfcrash 33 Posted July 22, 2010 Got a weird bug on my mods nh90 where rvmats dont come through fully. http://s157.photobucket.com/albums/t41/h290master/?action=view¤t=arma22010-07-2220-30-47-31.jpg which can cause a weird pixelation bug in dust and also by itself on occaision. The paths are all correct and the rvmats are functioning (used on 4 other vehicles that wont conflict at all) if anyone knows what the hell is going on and how to fix it please let me know so i can correct it please Share this post Link to post Share on other sites
soul_assassin 1750 Posted July 22, 2010 can you post the rvmat in anyway? Share this post Link to post Share on other sites
nzdfcrash 33 Posted July 22, 2010 uploaded it http://www.filefront.com/17135727/nh90_1_basic.zip Share this post Link to post Share on other sites
soul_assassin 1750 Posted July 22, 2010 seems fine, except for the really high values of specular power. Share this post Link to post Share on other sites
nzdfcrash 33 Posted July 22, 2010 ive tried 3 different version and yet it all stays the same so im thinking its something in the model cause its really weird never had this issue before on any vehicles or units Share this post Link to post Share on other sites
Jackal326 1182 Posted July 24, 2010 Do you get any error messages regarding missing RVMATs when you preview the modle ingame? BinPBO has a nice habit of not copying over .rvmat files unless you tell it too in the options by adding it on the end. e.g: *.pac;*.paa;*.rtm;*.sqf;*.sqs;*.bikb;*.fsm;*.wss;*.ogg;*.wav;*.fxy;*.csv;*.html;*.lip;*.txt;*.wrp;*.bisurf;*.rvmat Share this post Link to post Share on other sites