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Murklor

Include Chernarus map statics in OA

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Just want to blurt out a suggestion...

Patch in Arma2 map statics for OA! I mean grass, buildings, trees, minor objects and the like. Leave some out, rename them, whatever it doesnt have to be 100% complete. Maybe 75%?

The reason? Quite simple: Custom map support with woodland (ie Chernarussian) statics in OA - without needing Arma2.

Would this really be so bad for BIS? I do not see much of a negative impact, except maybe a few more OA sales for those not wanting to make the jump from Arma2.

Meh, probably never gonna happen...

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