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mrfloyd

sound of hits while flying!

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Why o why ever since OFP, then Arma and now Arma2 while flying with chopers or planes i dont hear hits from bullets, flak or whatever is firing on me???

Arma is simulation and im not military expert, but somehow i believe that 23mm grenade sould make some kind of noise if hits my A-10!!

All i hear is beep beep - armour low!

Ever since OFP i have decent hardware, SB Live! and now Audigy, different OS - Win98 and now Win7, but problem remains!

Is that feature by design or ???

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I could hear them just fine in OFP, and even still in ArmA2 (though they can be a bit quieter). Maybe you should get your ears checked? :confused:

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Maybe you should get your ears checked? :confused:

This comment wasnt necessary!

My ears are just fine, i do have 20 years of experience playing fps and simulations, so im not some 12 year old whining kid but still not to old to be deaf! ;)

Lots of my buddies noticed while sniping from bush , a T72 is able to "sneak" just behind you and blow you point blank!

You cant say that BI games dont have issues with sound!

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I agree with myfloyd. Sound is even more important given the absence of the shock and vibration you might feel with a large calibre impact(s). It's sometimes possible to take catastrophic damage in aircraft and the only indication is your armour bar steadily decreasing.

Although it has to be said real world pilots often don't realise they've taken hits until they return to base and notice the holes in their airframes...

Perhaps a visual cue similar to artillery shock effects could be used in addition.

Edited by Daniel

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They definitely need louder hits while inside the pit. It's the same for ground vehicles too; 90% of the time when you're in a tank you don't even know you're hit until you look at the indicator in the upper right or the alarms are going off.

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