Vino3 10 Posted April 9, 2010 just wondering where the bullet impact files are and what would i use to edit them. Share this post Link to post Share on other sites
mikebart 1 Posted April 9, 2010 start by looking in "ca\data\penetration\" for the .rvmats that are applied to the respective fire collision, the .rvmat refers to a .bisurf file, in that you'll see all the values. Im not sure where, how or if these files reference the actual .p3ds that are used for the effects, but I know the can be found in "CA\Data\ParticleEffects\". hope that helps, and hope someone can tell me how it references the .p3d's Share this post Link to post Share on other sites
namman2 0 Posted April 9, 2010 well back in A1 the bullet impact was just a shader effect so where the bullets hits it apply black light on it not texture overlay :( if there's a way to replace it to make a texture overlay that would look sooooo.....o much better Share this post Link to post Share on other sites