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t0m

ArmA Theatre of War [TvT][ACE2]

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Description

ArmA: Theatre of War is an ArmA 2 community dedicated to providing a large, persistent, multiplayer Player versus Player campaign. The campaign is fought on a mix of terrain, ranging from urban towns to dense forests, all on the Chernarus land mass.

After a successful first campaign in ArmA 2 with the Marines winning and team numbers constantly growing, the battle lines are being drawn for the new campaign. There will be a new area of operation, new sides and we are currently investigating the use of ACE, being overseen by our UN Member, {UN} ViperMaul, one of the ACE2 Project Managers.

Battles

Battles are fought across the 8km linked objective system and forward spawning mean that the combat is always focused. Infantry rarely have to wait for a transport, and there is always action to be had just over the horizon! This system designed by in house mapmakers and scripters, creating a dynamic front line to the campaign, allowing for intense platoon sized fire fights while still retaining the tactical element. The map simply isn't another AAS rip-off, we assure you it's unlike anything you've played before.

Battles take place on Sunday 1700GMT and last three hours in total.

The Mod

Our very own in house mod team are constantly changing and updating the ATOW mod. We've recently implemented the use of YomaAddonsync to allow our players to update and install the ATOW mod without any hassle at all.

Members of ATOW be they Recruits or Generals are free to submit mod suggestions and discuss them on the forums. We also have our own feature request and bug reporting tool, similar to that of dev-heaven, though housed totally within the AToW website and for the AToW mod alone.

As stated we are currently investigating the use of the mammoth, award winning ArmA 2 mod, ACE. We also make use of many other smaller mods produced by Arma's excellent community which we believe aids the gameplay of the tourney.

Resource System

Holding on to objectives gives each army Resources in the forms of Man Power, Fuel and Ammo. These are counted up as the armies hold possession of the objectives. At the end of the battle the amount of resources is tallied up, and each teams Commander uses these resources to purchase equipment for the next battle.

Armor Dominance?

The inventive resource system forces the side commanders to think carefully about what vehicles should be spawned. While armour implemented right can have a devastating effect, the limited supply of resources makes sure mechanized commanders think carefully about their choices on the battlefield. Coupled with the urban, hilly and wooded terrain of the campaign area, this stops armor dominating the battlefield. We also have a dedicated balance team who's sole job is to make sure that the weapons and equipment stay balanced.

The Sides

There are two main sides in Theatre of War. The 1st Marine Expeditionary Force and the Ukranian 8th Army Corps. These two sides are the fighting forces, each with their own uniforms, vehicles and weaponry. They're the guys on the ground battling it out for map dominance. Each side has its own ranks (based on the ranks of their real life armies), promotion system, and sections. These are as follows;

us_greatseal.pngru_coatofarms.png

1st Marine Expediationary Force

1st Marine Batallion

1st Marine Force Recon

1st Tank Batallion

160th SOR

Ukranian 8th Army Corps

72nd Guard Mechanized Brigade

1st Guards Armored Brigade

95th Airmobile Brigade

3rd Army Aviation Brigade

There is a 3rd side by way of the UN. These guys are the tournament referees, an impartial 3rd party, there to make sure that the teams abide by the Theatre of War rules and that the battles stay fair.

ACE Testing

Currently we're testing ACE out for use in our second ARMA2 campaign, our 5th campaign of all time. We're tweaking ACE and our mod to make sure the game is perfectly balanced for when C2 starts. Want to help test? Sign up and join a side.

How to get started?

1 *Go to http://www.arma-tow.com and register on the forums

2 *Join an army. There are two routes for this

-Be Randomly assigned. You can do this by clicking on the green box that should appear at the top of the forums. If you cannot see the box, please use this link

-You may choose your own side by way of a $5 dollar donation. Simply donate to the Theatre of War cause and post the relevant information here

-(Don't worry, if at any time you wish to switch armies, you may do so free of charge between tours, regardless of the route you joined your army by.

3 *Register for the Theatre of War Teamspeak which you can do here

4 *Hop on and we'll get you sorted! If no one is available on Teamspeak, feel free to PM a member or leave a message on the forums.

NOTE: Members may be on TS3, you will be able to check on the ATOW front page. If that is the case, simply click the TS3 header once registered to join the server.

Tourney Vids, Pictures etc

Ukraine TS on Battle Day

A bit understaffed but we still kick ass.

k9buq.png

Promo

Here's a promo vid from our 1st Arma 2 Campaign (5th of all time)

http://vimeo.com/8448231

8:42+ contains some info on the tourney itself.

95th vs AAVP

95th on a slow day

(Map blurred due to being tactic heavy ;) )

72nd Mechanized SQD1 & 2 HALO insertion

http://www.youtube.com/watch?v=KCkpO_8AmhU

JLt.Celery (Promoted) doing what he does best

Lt.Hooves of the 3rd Aviation Brigade running hot drops

http://www.youtube.com/watch?v=xjYgqREkay8

India A2 Insertion - P.O.V. from Sgt.Super64

http://www.youtube.com/watch?v=HGzOx_GCRgg

Edited by t0m

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TOW_Banner.gif

If you want to find out more info about AToW or have any questsions, please PM me.

Discussions in recruitment threads is against the rules and I don't want this thread locked!

Edited by t0m

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Just an update;

We've pretty much finalized the map that we're going to use which allows for a good mix of open ended tactical gameplay and intense firefights.

Also put up a video of the test battle, 95th Airmobile vs USMC AAVP

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C2ACE.png

11/4/10

New Mod

New Battlefields

New Armies



1st Marine Expediationary Force

Ukranian 8th Army Corps



CHOOSE YOUR SIDE, JOIN THE FIGHT

us_greatseal.pngru_coatofarms.png

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http://www.youtube.com/user/AToWUkraine

Ukraine clips channel in the works!

Also we're already working on our groundbreaking C6 map. A totally new TvT system to Arma. Even investigating the new features and vehicles to go in!

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Heres a clip from actual battleday to show how we roll ;)

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Campaign updates:



USMC forces have launched a full scale

ground assault against the Ukrainian 8th Army in area callsigned

HOTEL.

c2b1s.jpg

----------------------------

After a heated battle, the Ukranian 8th Army Corps were able to hold "Hotel" from the USMC's frontal assault.

The 8th Army corps General quickly retalliated to the attack, moving troops forward towards key USMC costal defenses at "Echo"

c5b2.jpg

----------------------------

Fierce fighting raged for three hours last night at "Echo" as the US fought off Ukrainian attacks for two and three quarter hours. However in the dying minutes, the Ukranian forces launched a desperate push into US territory.

These forces managed to break the US line, allowing ground elements to secure a foothold in US territory. It seems likely that the Ukranian forces will continue their push along the Chernarusian coastline, their sights set firmly on the US held supply port of Elektrozavodsk in zone "Delta"

C5B3.jpg

----------------------------

After the Initial Ukranian assault, 72nd Mechanized forces managed to creat a foothold within the city of Elektrozavodsk callsign Echo. However US Marine Batallion forces quickly launched a counter attack against the Ukranian forces, driving them from their positions. The Ukranian commander once again had his men push, this time ensuring they secured the town.

The USMC forces held the Ukranians off at the East side of Elektrodavosk's industrial district until eventually being dealt a devastating blow to their supply lines by the Ukranian 95th Air Mobile. Siezing the initiative the Ukranians overwhelmed the US forces, taking the heart of Elektrozavodsk.

With a large US port now under their control, the Ukranian forces have now turned their sights Northward with Mechanized forces already moving on Marine positions at sector Golf.

C5B4.jpg

Edited by t0m

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Campaign Map Updates:

Late Sunday afternoon, Ukranian forces launched a full scale airborne assualt against the US-held town of Kabanino. Ukranian forces managed to quickly secure the town, holding it off from US counter attacks.



However US AAA operating in the area managed to succesffuly stall further Ukranian drops in the AO, preventing their forces from redeploying to the west and taking hold of the US HQ in sector Golf.

Having held the Ukranian forces out of Golf with a solid defense, USMC forces have begun a immediate counter attack eastward, their sights trained upon the Ukranian's main airfield at Hotel.

C5B5.jpg

Late Saturday night USMC Special forces under of the cover of darkness pushed into the Ukrainian Army's main airfield at 'Hotel', these US forces quickly captured the airfield and secured it until Marine Batallion infantry caught up.

This suprise attack disorientated the Ukranian forces all the way up to Sunday afternoon and allowed USMC elements to sweep across the field at 'Hotel'. However Ukranian airborne elements were quick to resupply the front, allowing Ukranian Mechanized infantry to resecure the zone.

But this victory was short lived as USMC elements counter attacked, driving the Ukranians out of their foothold and securing the zone. With the largest Chernarussian airport under their control, US forces have turned their focus to 'Delta', aiming to recapture their supply port and reestablish their main route of supply.

C5B6.jpg

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Updated the first page a bit.

Campaign updates coming within the next few days, also we're working hard on the mod and map for OA / C6 (Whichever comes first), so expect big things from us within a month or two.

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Sunday evening USMC forces pushed forwards toward their Ukrainian held port at sector 'Delta'. USMC forward elements quickly retook ground along the coast side before airborne elements began dropping in to the port itself.



Intense house to house fighting raged as control of the port continuously switched hands. However Ukrainian AAA combined with sniper support managed to hold off the town for the day.

Over two weeks of intense fighting, Ukrainian ground forces managed to hold off USMC elements from retaking their key port of Elektrovadosk. Having secured the port, Ukrainian ground forces quickly overrun the USMC forward elements holding 'Foxtrot'.

With the port secure and supply route open from noth, Ukrainian ground elements have began to push forward on sector 'Charlie'.

hrcyes.jpg

//// We will be using Operation Arrowhead for our next campaign! \\\\

Stay tuned for vehicle lists, the war for Takistan is on.

Edited by t0m
Optimized image in line with rules.

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