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Aculaud

More specific statistics

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Couple questions about statistics.

Is there any way to award more points than usual for killing a certain unit. I have tried the addscore and addrating commands, but they dont seem to work. Would they work if i actually exported the mission, or what? what am i doing wrong? The command i tried was like this.

condition - not(alive man)

on activation - player addscore 500

I tried this with both the addscore and addrating commands. Didnt work.

Next, is there any way to show a name for the unit you killed on your stats sheet? Like, if i was to kill a high ranking officer and wanted to know that i did, could i make it so that i see officer (Vladimir) or something to that extent on my stats?

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I have used the :

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">player addRating 1000<span id='postcolor'>

command with no problems in the past, just add an huge amout like 10000 to test if it is working.

And no (to my knowlage) for the second question.

RED

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (RED @ April 12 2002,23:07)</td></tr><tr><td id="QUOTE">I have used the :

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">player addRating 1000<span id='postcolor'>

command with no problems in the past, just add an huge amout like 10000 to test if it is working.

And no (to my knowlage) for the second question.

RED<span id='postcolor'>

ok, but where do i put this? I have tried using it in a triggers on activation field, with not(alive enemy unit) in the condition field. That didnt work.

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I used it in a script, but there is no reason I can think of why it wouldn't work in a trigger.

RED

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yeah, i got it to work that way too. Thanks!

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