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hotzenplotz

Island Putt in Grass help plz

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Good evening, till present it has wonderfully worked with the island .

Only how do I get the grass on the island, nevertheless, it cannot be I put every blade of grass individually?

Please, around help.

Greeting Hotze

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NO! you have to wait till the rainy season lol , sorry!

well...read the binpbo log. its say something about clutters names rigth? , you must use your OWN clutter,surface and texture names

take a look inside your island config and compare :

class clutter {

class MY_OWN_GrassTall : DefaultClutter {

model = "ca\plants2\clutter\c_GrassTall.p3d";

affectedByWind = 0.4;

swLighting = 1;

scaleMin = 0.7;

scaleMax = 1.0;

};

ok now you have your own class name for a clutter , now tab to class cfgSurfaces and compare the line whit that one :

class CfgSurfaces {

class Default {};

class Water {};

class MY_OWN_CRGrass1 : Default {

access = ReadOnly;

files = "MY_OWN_cr_travad1_*";

rough = 0.11;

dust = 0.1;

soundEnviron = "grass";

character = "MY_OWN_CRGrassClutter";

soundHit = "soft_ground";

};

ok now you have defined what type of clutter gonna grow... then go to cfgSurfacesCharacters line and compare:

class CfgSurfaceCharacters {

class MY_OWN_CRGrassClutter {

probability[] = {0.79, 0.1, 0.1, 0.01};

names[] = {"MY_OWN_GrassCrookedGreen", "MY_OWN_GrassCrooked", "MY_OWN_AutumnFlowers", "MY_OWN_WeedDead"};

};

thats all i think.. cheers!

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