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tyrspawn

3d editor to 2d editor

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Tried placing units in a building in the 3d editor and exporting it to the 2d editor. The units spawn in the right place and on the right side and everything, but their init lines do not fire, resulting in them walking off the top of the building to their deaths and not spawning with weapons. Any help would be appreciated.

Does it have something to do with the placement of processInitCommands?

 

if (isServer) then
{

_this = createCenter west;
_center_0 = _this;

_group_4 = createGroup _center_0;

_unit_9 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary1", [806.24329, 1502.8911, 9.7129869], [], 0, "CAN_COLLIDE"];
 _unit_9 = _this;
 _this setDir 149.98962;
 _this setVehicleVarName "sniper1";
 sniper1 = _this;
 _this setVehicleInit "this disableAI ""MOVE"";this addMagazine ""5x_22_LR_17_HMR""; this addMagazine ""5x_22_LR_17_HMR"";this addMagazine ""5x_22_LR_17_HMR"";this addMagazine ""5x_22_LR_17_HMR"";this addMagazine this disableAI ""MOVE""; ""5x_22_LR_17_HMR"";this addMagazine ""5x_22_LR_17_HMR""; this AddWeapon ""Huntingrifle"";";
 _this setUnitAbility 0.60000002;
 if (true) then {_group_4 selectLeader _this;};
};

_unit_10 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary1", [766.80493, 1507.1449, 10.007389], [], 0, "CAN_COLLIDE"];
 _unit_10 = _this;
 _this setDir 154.65845;
 _this setVehicleVarName "sniper2";
 sniper2 = _this;
 _this setVehicleInit "this disableAI ""MOVE""; ""5x_22_LR_17_HMR"";this addMagazine ""5x_22_LR_17_HMR""; this addMagazine ""5x_22_LR_17_HMR"";this addMagazine ""5x_22_LR_17_HMR"";this addMagazine ""5x_22_LR_17_HMR""; this AddWeapon ""Huntingrifle"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_15 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["Functionary2", [713.19763, 1494.6589, 11.116978], [], 0, "CAN_COLLIDE"];
 _unit_15 = _this;
 _this setDir 151.97563;
 _this setVehicleVarName "sniper3";
 sniper3 = _this;
 _this setVehicleInit "this disableAI ""MOVE""; ""5x_22_LR_17_HMR"";this addMagazine ""5x_22_LR_17_HMR""; this addMagazine ""5x_22_LR_17_HMR"";this addMagazine ""5x_22_LR_17_HMR"";this addMagazine ""5x_22_LR_17_HMR""; this AddWeapon ""Huntingrifle"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_18 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["Functionary2", [729.4209, 1533.5596, 9.8696165], [], 0, "CAN_COLLIDE"];
 _unit_18 = _this;
 _this setVehicleVarName "sniper4";
 sniper4 = _this;
 _this setVehicleInit "this disableAI ""MOVE""; ""5x_22_LR_17_HMR"";this addMagazine ""5x_22_LR_17_HMR""; this addMagazine ""5x_22_LR_17_HMR"";this addMagazine ""5x_22_LR_17_HMR"";this addMagazine ""5x_22_LR_17_HMR""; this AddWeapon ""Huntingrifle"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_19 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary1", [710.26019, 1507.7249, 1.6662545], [], 0, "CAN_COLLIDE"];
 _unit_19 = _this;
 _this setDir 237.55219;
 _this setVehicleVarName "house1";
 house1 = _this;
 _this setVehicleInit "this disableAI ""MOVE"";this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5"";this addMagazine ""30Rnd_9x19_MP5"";this addWeaponddMagazine ""30Rnd_9x19_MP5""; this addWeapon ""MP5A5"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_20 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary1", [715.26038, 1505.2896, 1.6655554], [], 0, "CAN_COLLIDE"];
 _unit_20 = _this;
 _this setDir -106.90154;
 _this setVehicleVarName "house2";
 house2 = _this;
 _this setVehicleInit "this disableAI ""MOVE"";this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5"";this addMagazine ""30Rnd_9x19_MP5"";this addWeaponddMagazine ""30Rnd_9x19_MP5""; this addWeapon ""MP5A5"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_21 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary1", [711.45392, 1500.6912, 5.3767385], [], 0, "CAN_COLLIDE"];
 _unit_21 = _this;
 _this setDir -109.07395;
 _this setVehicleVarName "house3";
 house3 = _this;
 _this setVehicleInit "this disableAI ""MOVE""; this addMagazine ""8Rnd_9x18_Makarov""; this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov""; this AddWeapon ""Makarov"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_23 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary1", [704.34637, 1527.0453, 4.2943792], [], 0, "CAN_COLLIDE"];
 _unit_23 = _this;
 _this setDir -121.1869;
 _this setVehicleVarName "house4";
 house4 = _this;
 _this setVehicleInit "this disableAI ""MOVE"";this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5"";this addMagazine ""30Rnd_9x19_MP5"";this addWeaponddMagazine ""30Rnd_9x19_MP5""; this addWeapon ""MP5A5"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_25 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary1", [722.49701, 1509.1615, 6.9475555], [], 0, "CAN_COLLIDE"];
 _unit_25 = _this;
 _this setDir -109.75833;
 _this setVehicleVarName "house5";
 house5 = _this;
 _this setVehicleInit "this disableAI ""MOVE"";this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5"";this addMagazine ""30Rnd_9x19_MP5"";this addWeaponddMagazine ""30Rnd_9x19_MP5""; this addWeapon ""MP5A5"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_27 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary1", [743.37921, 1524.7914, 1.3313073], [], 0, "CAN_COLLIDE"];
 _unit_27 = _this;
 _this setDir 149.29239;
 _this setVehicleVarName "house6";
 house6 = _this;
 _this setVehicleInit "this disableAI ""MOVE""; this addMagazine ""8Rnd_9x18_Makarov""; this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov""; this AddWeapon ""Makarov"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_28 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary1", [734.39709, 1526.4968, 1.3450067], [], 0, "CAN_COLLIDE"];
 _unit_28 = _this;
 _this setDir 106.97971;
 _this setVehicleVarName "house7";
 house7 = _this;
 _this setVehicleInit "this disableAI ""MOVE"";this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5"";this addMagazine ""30Rnd_9x19_MP5"";this addWeaponddMagazine ""30Rnd_9x19_MP5""; this addWeapon ""MP5A5"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_29 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary1", [736.49963, 1522.7855, 1.4906502], [], 0, "CAN_COLLIDE"];
 _unit_29 = _this;
 _this setDir 148.92776;
 _this setVehicleVarName "house8";
 house8 = _this;
 _this setVehicleInit "this disableAI ""MOVE"";this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5"";this addMagazine ""30Rnd_9x19_MP5"";this addWeaponddMagazine ""30Rnd_9x19_MP5""; this addWeapon ""MP5A5"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_30 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary2", [744.00177, 1530.5344, 1.2993642], [], 0, "CAN_COLLIDE"];
 _unit_30 = _this;
 _this setDir -69.482994;
 _this setVehicleVarName "house9";
 house9 = _this;
 _this setVehicleInit "this disableAI ""MOVE"";this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5"";this addMagazine ""30Rnd_9x19_MP5"";this addWeaponddMagazine ""30Rnd_9x19_MP5""; this addWeapon ""MP5A5"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_31 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["Functionary1", [743.87579, 1528.9165, 1.3864279], [], 0, "CAN_COLLIDE"];
 _unit_31 = _this;
 _this setDir -52.333511;
 _this setVehicleVarName "house10";
 house10 = _this;
 _this setVehicleInit "this disableAI ""MOVE""; this addMagazine ""8Rnd_9x18_Makarov""; this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov""; this AddWeapon ""Makarov"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_32 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary1", [731.5202, 1525.6107, 1.3361759], [], 0, "CAN_COLLIDE"];
 _unit_32 = _this;
 _this setDir -28.110834;
 _this setVehicleVarName "house11";
 house11 = _this;
 _this setVehicleInit "this disableAI ""MOVE"";this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5"";this addMagazine ""30Rnd_9x19_MP5"";this addWeaponddMagazine ""30Rnd_9x19_MP5""; this addWeapon ""MP5A5"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_33 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary1", [732.4422, 1526.5171, 1.3261436], [], 0, "CAN_COLLIDE"];
 _unit_33 = _this;
 _this setDir -64.935188;
 _this setVehicleVarName "house12";
 house12 = _this;
 _this setVehicleInit "this disableAI ""MOVE"";this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5"";this addMagazine ""30Rnd_9x19_MP5"";this addWeaponddMagazine ""30Rnd_9x19_MP5""; this addWeapon ""MP5A5"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_34 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary2", [729.02832, 1532.4406, 4.3025808], [], 0, "CAN_COLLIDE"];
 _unit_34 = _this;
 _this setDir 157.92094;
 _this setVehicleVarName "house13";
 house13 = _this;
 _this setVehicleInit "this disableAI ""MOVE"";this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5"";this addMagazine ""30Rnd_9x19_MP5"";this addWeaponddMagazine ""30Rnd_9x19_MP5""; this addWeapon ""MP5A5"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_35 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["Functionary2", [736.89142, 1529.6194, 4.2740579], [], 0, "CAN_COLLIDE"];
 _unit_35 = _this;
 _this setDir -52.884941;
 _this setVehicleVarName "house14";
 house14 = _this;
 _this setVehicleInit "this disableAI ""MOVE"";this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5"";this addMagazine ""30Rnd_9x19_MP5"";this addWeaponddMagazine ""30Rnd_9x19_MP5""; this addWeapon ""MP5A5"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_36 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary1", [734.52289, 1524.5345, 4.3241501], [], 0, "CAN_COLLIDE"];
 _unit_36 = _this;
 _this setDir -12.353668;
 _this setVehicleVarName "house15";
 house15 = _this;
 _this setVehicleInit "this disableAI ""MOVE"";this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5"";this addMagazine ""30Rnd_9x19_MP5"";this addWeaponddMagazine ""30Rnd_9x19_MP5""; this addWeapon ""MP5A5"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_37 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary1", [732.95953, 1529.8547, 4.2665911], [], 0, "CAN_COLLIDE"];
 _unit_37 = _this;
 _this setDir -10.682727;
 _this setVehicleVarName "house16";
 house16 = _this;
 _this setVehicleInit "this disableAI ""MOVE"";this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5"";this addMagazine ""30Rnd_9x19_MP5"";this addWeaponddMagazine ""30Rnd_9x19_MP5""; this addWeapon ""MP5A5"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_39 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Doctor", [740.87573, 1532.8203, 4.4148793], [], 0, "CAN_COLLIDE"];
 _unit_39 = _this;
 _this setDir -22.355717;
 _this setVehicleVarName "sovdoc1";
 sovdoc1 = _this;
 _this setVehicleInit "this disableAI ""MOVE"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_40 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["Doctor", [743.91803, 1526.1947, 4.2682714], [], 0, "CAN_COLLIDE"];
 _unit_40 = _this;
 _this setDir 23.105688;
 _this setVehicleVarName "sovdoc2";
 sovdoc2 = _this;
 _this setVehicleInit "this disableAI ""MOVE"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_59 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["Citizen4", [744.92755, 1526.8561, 4.2815232], [], 0, "CAN_COLLIDE"];
 _unit_59 = _this;
 _this setDir -105.52345;
 _this setVehicleVarName "Amin";
 Amin = _this;
 _this setVehicleInit "this disableAI ""MOVE"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_70 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary1", [762.77618, 1543.3823, 4.2963972], [], 0, "CAN_COLLIDE"];
 _unit_70 = _this;
 _this setDir -2.422019;
 _this setVehicleVarName "house17";
 house17 = _this;
 _this setVehicleInit "this disableAI ""MOVE""; this addMagazine ""8Rnd_9x18_Makarov""; this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov""; this AddWeapon ""Makarov"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_71 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary1", [756.16974, 1534.1976, 1.4297204], [], 0, "CAN_COLLIDE"];
 _unit_71 = _this;
 _this setDir 53.479782;
 _this setVehicleVarName "house18";
 house18 = _this;
 _this setVehicleInit "this disableAI ""MOVE"";this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5"";this addMagazine ""30Rnd_9x19_MP5"";this addWeaponddMagazine ""30Rnd_9x19_MP5""; this addWeapon ""MP5A5"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_72 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary1", [705.84479, 1529.328, 1.311814], [], 0, "CAN_COLLIDE"];
 _unit_72 = _this;
 _this setVehicleVarName "house19";
 house19 = _this;
 _this setVehicleInit "this disableAI ""MOVE"";this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5"";this addMagazine ""30Rnd_9x19_MP5"";this addWeaponddMagazine ""30Rnd_9x19_MP5""; this addWeapon ""MP5A5"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_73 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary1", [767.70557, 1544.4154, 1.3139424], [], 0, "CAN_COLLIDE"];
 _unit_73 = _this;
 _this setDir -8.3727093;
 _this setVehicleVarName "house20";
 house20 = _this;
 _this setVehicleInit "this disableAI ""MOVE"";this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5"";this addMagazine ""30Rnd_9x19_MP5"";this addWeaponddMagazine ""30Rnd_9x19_MP5""; this addWeapon ""MP5A5"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_74 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary1", [775.05414, 1523.403, 1.3775566], [], 0, "CAN_COLLIDE"];
 _unit_74 = _this;
 _this setDir 85.398056;
 _this setVehicleVarName "house21";
 house21 = _this;
 _this setVehicleInit "this disableAI ""MOVE"";this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5"";this addMagazine ""30Rnd_9x19_MP5"";this addWeaponddMagazine ""30Rnd_9x19_MP5""; this addWeapon ""MP5A5"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_75 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary2", [777.43976, 1516.7864, 4.3003769], [], 0, "CAN_COLLIDE"];
 _unit_75 = _this;
 _this setDir 52.143867;
 _this setVehicleVarName "house22";
 house22 = _this;
 _this setVehicleInit "this disableAI ""MOVE""; this addMagazine ""8Rnd_9x18_Makarov""; this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov""; this AddWeapon ""Makarov"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_76 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary1", [764.71674, 1511.7579, 1.3335474], [], 0, "CAN_COLLIDE"];
 _unit_76 = _this;
 _this setDir 75.258873;
 _this setVehicleVarName "house23";
 house23 = _this;
 _this setVehicleInit "this disableAI ""MOVE"";this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5"";this addMagazine ""30Rnd_9x19_MP5"";this addWeaponddMagazine ""30Rnd_9x19_MP5""; this addWeapon ""MP5A5"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_77 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary1", [754.1535, 1527.5583, 7.12428], [], 0, "CAN_COLLIDE"];
 _unit_77 = _this;
 _this setDir 161.67201;
 _this setVehicleVarName "house24";
 house24 = _this;
 _this setVehicleInit "this disableAI ""MOVE"";this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5""; this addMagazine ""30Rnd_9x19_MP5"";this addMagazine ""30Rnd_9x19_MP5"";this addWeaponddMagazine ""30Rnd_9x19_MP5""; this addWeapon ""MP5A5"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_78 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary1", [776.94336, 1509.2332, 7.0503693], [], 0, "CAN_COLLIDE"];
 _unit_78 = _this;
 _this setDir 154.41805;
 _this setVehicleVarName "house25";
 house25 = _this;
 _this setVehicleInit "this disableAI ""MOVE""; this addMagazine ""8Rnd_9x18_Makarov""; this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov""; this AddWeapon ""Makarov"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

_unit_80 = objNull;
if (true) then
{
 _this = _group_4 createUnit ["RU_Functionary2", [762.30768, 1520.3018, 7.2288818], [], 0, "CAN_COLLIDE"];
 _unit_80 = _this;
 _this setDir -119.43955;
 _this setVehicleVarName "house26";
 house26 = _this;
 _this setVehicleInit "this disableAI ""MOVE""; this addMagazine ""8Rnd_9x18_Makarov""; this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov"";this addMagazine ""8Rnd_9x18_Makarov""; this AddWeapon ""Makarov"";";
 _this setUnitAbility 0.60000002;
 if (false) then {_group_4 selectLeader _this;};
};

processInitCommands;

};

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I recommend using the RTEditor. Real Time Editor. It is alot easier. It's 3d and it works better "converting" to 2d. It is alot more user friendly than the 3d. It sets everything up with your init. so you don't have to guess anything.

Especially placing on rooftops and on the carrier. Units don't fall through and it shows you coordinates

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That doesn't answer my question... I don't mean to be a dick but the script is already done, I need to know why the init line is not firing.

Nevermind... I got it fixed.

Edited by tyrspawn

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