RazorX 10 Posted January 18, 2010 (edited) I noticed that, when the player has only a secondary weapon (ie pistol), the player can't be switched to "safe" behaviour, he can't hide his weapon. Is there a way to override it? Even if I set in the init field: player setBehaviour "safe" the unit will draw his weapon anyway. But what's funny is that the AI can hide it's weapon when switched to "safe" mode. Bug? Edited January 18, 2010 by RazorX Share this post Link to post Share on other sites
ker8er0s 10 Posted January 21, 2010 your best bet is to use a civilian, give them a gun and make them enemies of whoever "civilian setfriend [west,0]" The civie (if in safe mode) will not draw his weapon til threatened, and if i remember rightly he will put it back when safe. Share this post Link to post Share on other sites