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Hatchetforce

Flying the camera

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Hi,

We work a great deal in VBS2 but have been experimenting with Arma II. We shoot video in a scenario that ius highly dependent upon proper camera angles. Rather than scripting the camera movement, we prefer to have someone fly the camera using a game controller. This is because we often alter the events on the fly and as such scripted cameras just do not work for us.

Normally in VBS2 we spawn an individual with the script:

[this] exec "camera.sqs"

All they have to do is hit L to remove the crosshair and the screen is interface free. At that point with properly mapped controls they are free to fly about the map and pull video into Adobe PP. The issue in Arma II is that script is causing the screen to pop into an extremely odd scaling - as if were ultra widescreen and very clipped at the top and the bottom. I did a search of the forums on several sites and have found no clues. Any hints on getting this to work correctly?

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I presume you mean the cinema borders (not actually used camera.sqs in A2). If so, try using showCinemaBorder (you can turn them off by setting this to false... be sure to sleep for a small amount of time, e.g. 0.001s, before calling the command.

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