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Rayers12

How to make enemy units not take hostile action across a marker.

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Think of the marker as a border, and I want a realistic border situation.

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Hi Rayers12,

What do you want to achieve? The units to just stay behind the border and not shoot, or just the former?

Splicer.

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Hello... splicer.

They are to unmoving stay behind a line, facing each other. On trigger, they open fire and exec a citywide U.P.S. search.

Edited by Rayers12
Clarity

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Yes, but they take action against the forces, IE moving, taking cover. I need figuratvie eye contact between the guards.

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do you want them to do things after that? because you could do the disableAI script. that would stop them from doing things.

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Hi Rayers12,

I think I found the answer for you: doStop (see http://community.bistudio.com/wiki/doStop).

The wiki says: "Order the given unit(s) to stop (without radio messages). Stopped unit will not be able to move or fire. It may still change its orientation to follow a watched object, or its stance if deemed appropriate (e.g. under fire)."

Try it out and let us know if it does the trick for you. :D

Best, Splicer.

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