khaki 10 Posted January 12, 2010 (edited) I'm a beginner with scripting so here and there I'll ask a question about editing :) FIRST ONE!! I'm making a mission and I want the game to end once "helo1" lands on "land1", what should I do? Edited January 12, 2010 by Khaki Share this post Link to post Share on other sites
Splicer 10 Posted January 12, 2010 Hi Khaki, Us the endMission command when the coordinates of "helo1" = "land1". (See http://community.bistudio.com/wiki/endMission) Note that the z coordinate will be the ultimate matching criteria. Good luck! Best, Splicer. Share this post Link to post Share on other sites
Andy455 11 Posted January 12, 2010 On a trigger's condition put this: ((getPos helo1 select 2) < 1) AND ((speed helo1) < 5) Make sure axis A & B are 0, the activation is 'None'. Also on the mission end type select the option where it says "End 1" EDIT: :'( Share this post Link to post Share on other sites