BaltoOhioRRFan 0 Posted December 21, 2009 Not sure if this is the right place for this. I had to tweak with the files in the WWIIEC mod to get the soldiers to work with the Inv44 Mod. It was successful to a point with a face problem. Anyone know whats happening? at first i thought it was only the WWIIEC soldiers. But its also the Inv44 Soldiers too. Conflicting Scripts? if so what ones so i can tweak em, etc. now the sound problem....its not what you think and in all my years of playing the game i never encountered this. I've tweaked the sound files in the Inv44 mod before and never came across this. I get them to work when i create a mission in the mission editor AND the Campaign that came in Inv44. BUT They wont work in Single Player missions or Mulitplayer Missions I should note that hte MP and SP Missions that came with Inv44 are in the main single and muliplayer folders...did i put em in the wrong place? Share this post Link to post Share on other sites
anguis 4 Posted December 22, 2009 Faces: Looks like a conflict w/ Llauma heads. cf. the GRAA thread in A&M Complete (sorry I can't help more right now, but I think you know more than I do and I think that thread can help point you in the right direction). Share this post Link to post Share on other sites
zulu1 145 Posted December 22, 2009 Anguis is correct, the face issue looks like you are trying to use factex/facetex2 on BIS heads. AFAIK most all WWII addons use standard BIS heads. Now if you are using Inv44 2.5 rather than Inv44 1.2, that may be your problem. Inv44 2.5 does use llauma heads with facetex type faces. I would undo all of these tweaks you did and go back to original file status. Inv44 2.5 is still considered an alpha release, it's not really compatible with other addons. Use Inv44 1.2 if you want to use it with other wwII addons, and use Inv44 2.5 as a standalone. Share this post Link to post Share on other sites
BaltoOhioRRFan 0 Posted December 24, 2009 10-4 will try that. but i still have the sound problem of the weapon sounds only working in campaign and custom made missions but not the single player missions or muliplayer. Share this post Link to post Share on other sites
StaticPhilly 10 Posted December 25, 2009 its missing a init script, i know with hyk soldiers they require the basfaces which then needs the init script added to the class otherwise they look just like yours. if you have the org class, take a look at the event handlers/init line ;) Share this post Link to post Share on other sites
BaltoOhioRRFan 0 Posted December 25, 2009 I donno where to find that....the only thing i did was to teh WWIIEC soldiers was fixed em to use the "new" weapons wiht the alpha Inv44. and then all i did was change the weapon sounds......i've been thinking about doing 3d modding soon tho. Share this post Link to post Share on other sites
StaticPhilly 10 Posted December 25, 2009 hello, if you post the class that you have edited and also which pbo file it come from i'll have a look at this in the morning for you (just off to bed otherwise id do it now ;)) cheers Share this post Link to post Share on other sites
BaltoOhioRRFan 0 Posted December 25, 2009 I edited the BaseUSinf.hpp (its in the CfgMen folder) file in the EC_USPack_data file(its in the CfgMen folder) Share this post Link to post Share on other sites