Aqu 0 Posted December 6, 2009 This has bugged me for quite some time now. If I create a #particleSource it seems to die after c 30 secs (the smoke, flame etc emission ceases). To prevent this I have made a script to sleep 20 secs and then recreate it. This is bit stupid, but so far the only way I have found. Have I missed something or is this the way to do it? Share this post Link to post Share on other sites
diveplane 0 Posted December 9, 2009 mods out there that create a longer burn time Share this post Link to post Share on other sites