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csj

sound prob

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Basically the hit sounds are too faint, you have to stand up close to hear them.

When aircraft is hit by large or small cal. I just get a quiet tink tink noise.

The fuselage uses BISurf hit metalplate, I have tried all metal variants with this, iron etc. No difference in volume just tink tink. :mad:

I tired adding

class 127x99_Ball: BulletBase

{

hit = 26;

indirectHit = 0;

indirectHitRange = 0;

visibleFire = 22;

audibleFire = 22;

visibleFireTime = 3;

cost = 20;

airLock = 1;

model = "\ca\Weapons\Data\bullettracer\tracer_red";

tracerScale = 1.8;

tracerStartTime = 0.10;

tracerEndTime = 2.30;

airFriction = -0.000680;

caliber = 2.07;

soundMetalPlate1[] = {"CSJ_P38\hits\hit_metalplate_01", 1, 1, 900};

soundMetalPlate2[] = {"CSJ_P38\hits\hit_metalplate_02", 1, 1, 900};

soundMetalPlate3[] = {"CSJ_P38\hits\hit_metalplate_03", 1, 1, 900};

soundMetalPlate4[] = {"CSJ_P38\hits\hit_metalplate_04", 1, 1, 900};

soundMetalPlate5[] = {"CSJ_P38\hits\hit_metalplate_05", 1, 1, 900};

soundMetalPlate6[] = {"CSJ_P38\hits\hit_metalplate_06", 1, 1, 900};

soundMetalPlate7[] = {"CSJ_P38\hits\hit_metalplate_07", 1, 1, 900};

soundMetalPlate8[] = {"CSJ_P38\hits\hit_metalplate_08", 1, 1, 900};

soundMetalPlate9[] = {"CSJ_P38\hits\hit_metalplate_09", 1, 1, 900};

soundMetalPlate10[] = {"CSJ_P38\hits\hit_metalplate_06", 1, 1, 900};

soundMetalPlate11[] = {"CSJ_P38\hits\hit_metalplate_10", 1, 1, 900};

soundMetalPlate12[] = {"CSJ_P38\hits\hit_metalplate_06", 1, 1, 900};

hitMetalplate[] = {"soundMetalPlate1", 0.10, "soundMetalPlate2", 0.10, "soundMetalPlate3", 0.10, "soundMetalPlate4", 0.05, "soundMetalPlate5", 0.05, "soundMetalPlate6", 0.05, "soundMetalPlate7", 0.10, "soundMetalPlate8", 0.10, "soundMetalPlate9", 0.10, "soundMetalPlate10", 0.10, "soundMetalPlate11", 0.10, "soundMetalPlate12", 0.05};

};

to the bulletBase in my cfg, using the bis sound but amplified.

No change. :mad:

These numbers ,1, 1, 900}; I have changed rearranged etc and nothing made didley squat difference. :mad:

Any ideas how to fix ?

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Solved thanks to outside help.

by changing

soundMetalPlate12[] = {"CSJ_P38\hits\hit_metalplate_06", 1, 1, 900};

" " " "

hitMetalplate[] = {"soundMetalPlate1", 0.10, ...etc etc

to

soundVehiclePlate12[] = {"CSJ_P38\hits\hit_metalplate_06", 1, 1, 900};

" " " "

hitVehicleplate[] = {"soundVehiclePlate1", 0.10, ...etc etc

Why it made a difference I do not know but it worked so thanks to outside helper.

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