csj 0 Posted November 27, 2009 Basically the hit sounds are too faint, you have to stand up close to hear them. When aircraft is hit by large or small cal. I just get a quiet tink tink noise. The fuselage uses BISurf hit metalplate, I have tried all metal variants with this, iron etc. No difference in volume just tink tink. :mad: I tired adding class 127x99_Ball: BulletBase { hit = 26; indirectHit = 0; indirectHitRange = 0; visibleFire = 22; audibleFire = 22; visibleFireTime = 3; cost = 20; airLock = 1; model = "\ca\Weapons\Data\bullettracer\tracer_red"; tracerScale = 1.8; tracerStartTime = 0.10; tracerEndTime = 2.30; airFriction = -0.000680; caliber = 2.07; soundMetalPlate1[] = {"CSJ_P38\hits\hit_metalplate_01", 1, 1, 900}; soundMetalPlate2[] = {"CSJ_P38\hits\hit_metalplate_02", 1, 1, 900}; soundMetalPlate3[] = {"CSJ_P38\hits\hit_metalplate_03", 1, 1, 900}; soundMetalPlate4[] = {"CSJ_P38\hits\hit_metalplate_04", 1, 1, 900}; soundMetalPlate5[] = {"CSJ_P38\hits\hit_metalplate_05", 1, 1, 900}; soundMetalPlate6[] = {"CSJ_P38\hits\hit_metalplate_06", 1, 1, 900}; soundMetalPlate7[] = {"CSJ_P38\hits\hit_metalplate_07", 1, 1, 900}; soundMetalPlate8[] = {"CSJ_P38\hits\hit_metalplate_08", 1, 1, 900}; soundMetalPlate9[] = {"CSJ_P38\hits\hit_metalplate_09", 1, 1, 900}; soundMetalPlate10[] = {"CSJ_P38\hits\hit_metalplate_06", 1, 1, 900}; soundMetalPlate11[] = {"CSJ_P38\hits\hit_metalplate_10", 1, 1, 900}; soundMetalPlate12[] = {"CSJ_P38\hits\hit_metalplate_06", 1, 1, 900}; hitMetalplate[] = {"soundMetalPlate1", 0.10, "soundMetalPlate2", 0.10, "soundMetalPlate3", 0.10, "soundMetalPlate4", 0.05, "soundMetalPlate5", 0.05, "soundMetalPlate6", 0.05, "soundMetalPlate7", 0.10, "soundMetalPlate8", 0.10, "soundMetalPlate9", 0.10, "soundMetalPlate10", 0.10, "soundMetalPlate11", 0.10, "soundMetalPlate12", 0.05}; }; to the bulletBase in my cfg, using the bis sound but amplified. No change. :mad: These numbers ,1, 1, 900}; I have changed rearranged etc and nothing made didley squat difference. :mad: Any ideas how to fix ? Share this post Link to post Share on other sites
csj 0 Posted November 28, 2009 Solved thanks to outside help. by changing soundMetalPlate12[] = {"CSJ_P38\hits\hit_metalplate_06", 1, 1, 900}; " " " " hitMetalplate[] = {"soundMetalPlate1", 0.10, ...etc etc to soundVehiclePlate12[] = {"CSJ_P38\hits\hit_metalplate_06", 1, 1, 900}; " " " " hitVehicleplate[] = {"soundVehiclePlate1", 0.10, ...etc etc Why it made a difference I do not know but it worked so thanks to outside helper. Share this post Link to post Share on other sites