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SWIFT88

Engagement of BMP

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Hi to all,

Myself and the PUKF team are trying to fine tune the warrior which we are trying to release.

I would like to know what figures allow the Warrior to engage certain targets..

Ie The warrior some-times engages the BMP3 however it never does this until ordered to by a human operator. For AI it does not.

How can I change this to allow this to happen?

Cheers guys

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