charon productions 10 Posted November 2, 2009 Does anyone know if the walls that are in Chernogorsk are defined in cfgVehicles? Or are they map-objects that can`t be accessed with scripting commands? I have tried to find out the type with : player sidechat format["wall %1",typeOf (getPos player nearestObject 969197)]; But that returns nothing. Any ideas? Thanks, Charon Share this post Link to post Share on other sites