mp82 0 Posted March 31, 2002 Is it possible to make a unit that has no weapon run to a ammo crate and pick up a weapon? Share this post Link to post Share on other sites
Stulios 0 Posted March 31, 2002 Yes. Give the unit a name, say unit1, then a waypoint wherever you want him to pick up the weapon. Make a small trigger over this waypoint and group it with him to make sure only he can activate it. In the triggers on activation field type unit1 addmagazine"m16"; unit1 addmagazine"m16"; unit1 addmagazine"m16"; unit1 addmagazine"m16"; unit1 addweapon"m16". Replace m16 with the appropriate weapon. Make sure you use addmagazine first otherwise the weapon isnt loaded. Share this post Link to post Share on other sites
mp82 0 Posted April 1, 2002 I want it to pick up the gun not trick with that script Share this post Link to post Share on other sites
ralphwiggum 6 Posted April 1, 2002 yes...but i suggest that you do scriptting. and i'm not good at it, so i can only help you with removeing all weapons. put this in the soldier's init field. removeAllWeapons this Share this post Link to post Share on other sites