CxS 10 Posted October 31, 2009 Hy how could i get array of all units, without any trigger? I need to add script for every unit on the map... Share this post Link to post Share on other sites
ProfTournesol 956 Posted October 31, 2009 In ArmA2 you can but not in ArmA1 AFAIK. But what's wrong with a trigger ? Share this post Link to post Share on other sites
CxS 10 Posted October 31, 2009 very small area... :p Share this post Link to post Share on other sites
-)rStrangelove 0 Posted November 2, 2009 Write into init-line of player: allunits = [this]; Write into the init-line of every other unit: allunits = allunits + [this]; Easy isnt it Share this post Link to post Share on other sites