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Airwolf

How do i make a unit stop then get in something.

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i am making a mission 20 or so soldiers, each individual, run over a hill and paint their guns at another soldier, then the soldier gets in another car, now i need to know how to make these troops, and the tanks that come over the hill leave, i want the troops to board trucks and drive off, and i want to tanks to drive off. Please help.

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If you want to do the work (and that's a lot): I might probably help you:

To make a soldier aim at sth you have to insert in a script/waypoint/etc 'on activation'

nameofSoldier SetTarget nameofTarget

And if you want to the vehics to leave when the soldiers have entered them:

do all those things in the editor

1. For the vehicle, the waypoint that it should stop at should be set to 'load'

2. the WP for your soldier is to be set to 'get in'

3. you have to synchrinosize these two WPs (select Synchronisize(i think F5 would do it, but i dont't know), then push LeftMouseButton on (1)WP(load), then drag it to (2)WP(get in) and release LMB

Almost the same to make soldiers disembark (transport unload for troops in back,unload for all troops in vehicle) and (get out)

hope it works, i can't access my pc right now, and hope i told you what you wanted to hear.

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