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Benny.

AIS/FA Modules Fix for MP.

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Hey guys,

Since i was in need of the AIS & FA Modules to work without any errors in multiplayer, i've fixed the miscleanous errors by my own.

If you wish to use it, i've made a demo mission here.

The files that you need to get it working in other missions are:

- agony.fsm

- is.sqf

- is_fx.sqf

check initJIPCompatible.sqf for more details.

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What is AIS? I dont see it listed with the other modules. I know it's alternative injury system.. or something like that.. I see on the Wiki for FA mods, DO NOT USE WITH AIS. I dont see documentation for AIS though?

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Ok, thanks.. So for clarification;

FA Simulation module = AIS. And is should NOT be used with FA Action module. So I really should only load FA Action and FA Battlefield Clearance in my missions.

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First Aid:Alternative Injury Simulation & First Aid: Action, both works together, using them in SP is harmless, you only have to sync AIS & BC, just remember that they don't fully work as they are in editor for multiplayer (You can use my fix to get it to work on MP tho).

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Why does it take someone like Benny to fix this stuff?? This is great... if it's good I hope BIS put it in next patch !!

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Hi Benny.

Can u tell me which errors actually occur with these modules when in MP? (did not find any references)

I am going to integrate the AIS and BC into one of my own missions, but didn't do or test it yet. Of course I believe in your words and will use your fixes anyway (so thanks in advance for your effort), but I also would like to know what to expect if I were not using it.

Cheers, Bon.

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Hey,

This would occur, also keep in mind that this is an hotfix to this issue, the main FSM still need some tweaking i think (it never exit if it's not in single player, i'll investigate it)

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