RonnieJ 10 Posted October 9, 2009 Hey guys... I have a problem when I spawn a group using a trigger... As soon as the group is spawned the group start nuking the vehicle that is spawned with the group.. The code is: Enemy3 = [getmarkerPos "Enemy3", side player, (configFile >> "CfgGroups" >> "East" >> "RU" >> "Motorized" >> "RU_MotInfSection_Recon")] call BIS_fnc_spawnGroup; wp1 = Enemy3 addwaypoint [position AI2, 0]; wp1 setwaypointtype "SAD"; wp1 setWaypointSpeed "FULL"; wp1 setWaypointCombatMode "RED"; Share this post Link to post Share on other sites
Big_Daddy 10 Posted October 9, 2009 Is the player on the east side? Share this post Link to post Share on other sites
RonnieJ 10 Posted October 10, 2009 No the players is on west side... and I spawn the "RU_MotInfSection_Recon" group... in this group there is a vehicle that gets nuked by the rest of the infantry in that group... weird? :S Share this post Link to post Share on other sites
Big_Daddy 10 Posted October 13, 2009 that's cause your spawning west AI in east bodies. :) put east in there. Enemy3 = [getmarkerPos "Enemy3", side player, (configF Share this post Link to post Share on other sites