Jump to content
🛡️FORUMS ARE IN READ-ONLY MODE Read more... ×
Sign in to follow this  
Socrate

Player loose added Action

Recommended Posts

Hi guys,

i've a little problem... i added an action to a player with the addAction commmand. Hwr if the player dies and respawn to the Respawn_west marker he loose the action i added!! is this normal? what's wrong?

If it'is normal how can i add that action again? cause i added it in the init.sqf and if the player respawn the init.sqf isn't executed anymore!

Share this post


Link to post
Share on other sites

Search is a powerful thing...

From one of my other posts...

this addAction ["Call Blitzy","scripts\blitzy.sqf",[],0,false];
this addeventhandler ["killed", {_this execVM "scripts\blitzyaction.sqf"}];

blitzyaction.sqf

waitUntil {alive player};
player addAction ["Call Blitzy","scripts\blitzy.sqf",[],0,false];
if (true) exitWith {};

Share this post


Link to post
Share on other sites

thank you man!

Some of you with a lot of knowledge should update the wiki with this kind of tips!!

Share this post


Link to post
Share on other sites
Sign in to follow this  

×