kocrachon 2 Posted October 1, 2009 Just a quick question... How do I make a quick trigger thats repetable by checking the time of day, and then setting the time of day? I am trying to make a PVP map where it constantly resets the time back to noon after every minute or so. Share this post Link to post Share on other sites
Deadfast 43 Posted October 1, 2009 (edited) Condition: dayTime >= 13 On Act: setDate [2009, 10, 01, 12, 00] This will set the date to October 1 2009, 12:00 every time the clock hit 13:00. Advantage over using skipTime -1 is that the weather won't be affected (you won't see clouds skipping to the new position). BEWARE, ever since patch 1.03 skipTime and setDate cause the game to freeze for a couple of seconds when either of the commands is executed! CIT entry Edited October 1, 2009 by Deadfast Share this post Link to post Share on other sites
kocrachon 2 Posted October 1, 2009 Thanks for the help sir =) Share this post Link to post Share on other sites