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kocrachon

Time of day reset and check?

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Just a quick question...

How do I make a quick trigger thats repetable by checking the time of day, and then setting the time of day?

I am trying to make a PVP map where it constantly resets the time back to noon after every minute or so.

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Condition: dayTime >= 13

On Act: setDate [2009, 10, 01, 12, 00]

This will set the date to October 1 2009, 12:00 every time the clock hit 13:00.

Advantage over using skipTime -1 is that the weather won't be affected (you won't see clouds skipping to the new position).

BEWARE, ever since patch 1.03 skipTime and setDate cause the game to freeze for a couple of seconds when either of the commands is executed!

CIT entry

Edited by Deadfast

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