chris330 0 Posted September 24, 2009 Hi! Is it possilble to capture user input from a joystick? I know Kegetys made a tool that enabled us to capture user input through key commands. I bought ArmA 2 (arrived today) to give me something to do and I want to look at improving the flight model as a personal hobby. I don't want to try to do anything with an existing vehicle type however as the game's built in flight model will start making planes re-act in relation to its own rules when the user inputs a joystick command. This won't work, I need to capture user input from a joystick, run the changes to the control surfaces (ailerons, elevators) through my own flight model calc engine and produce a resultant change in the vehicles's pitch bank and heading using the vector commands. Anyone any idea how this is done? I know it can be, just not sure how yet. Thanks! Share this post Link to post Share on other sites
nuxil 2 Posted September 24, 2009 if displaySetEventHandler works with joysticks you can use it.. sorry, i cant test that since i dont have a joystick. Share this post Link to post Share on other sites
chris330 0 Posted September 24, 2009 That's great thanks I'm not installing the game till tomorrow I'll try out that command then thnx for the heads up ;) Share this post Link to post Share on other sites